Stupid infantry camping [message #199250] |
Fri, 12 May 2006 03:38 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
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Yes... Yesterday... C&C_City_Flying ... me plays Nod and one of us blow up there Wf...result: whole GDI camps with highrankinfantry in their base and because we got 2000 points less then GDI as they blow up the Wf we lose.
So NEVER EVER BLOW UP THE WF IF ENEMY LEADS BY POINTS
better targets:
Barracks/ Hon is everytime a good target
Reff... good
PP...perfekt!
Wf last building...
And just alittle question..what should you do again massive camping Infantry.. if you want to blast their base
Thanks.
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Re: Stupid infantry camping [message #199255 is a reply to message #199250] |
Fri, 12 May 2006 04:08 |
MexPirate
Messages: 883 Registered: March 2006 Location: UK
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ROFL, just because your team wasnt good enough to destroy a base on with no WF doesn't mean its a bad idea to take it out - it means you can put full force in to a rush and know that you are virtually safe from attack in your base (exception of Gunners/Harv Walkers) - all u needed was sniper cover for a stank/flame rush and it would be easy gg. WF early on is nearly as good a target as the pp imo.
Camping infantry - try killing them I find that works best.
It's a mexican pirate .... F*ck a dog by Blink 182
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Re: Stupid infantry camping [message #199293 is a reply to message #199286] |
Fri, 12 May 2006 12:17 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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clanwar statistics wouldn't show this
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Stupid infantry camping [message #199309 is a reply to message #199250] |
Fri, 12 May 2006 14:16 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Yeah well why would Nod always win? would it be because if Nod knew what they were doing they would win? Well, it's not like I see GDI doing what they're supposed to be doing and if they do (ie, get tanks to cover entrances where stanks can come from) + orca or two + sniper = GDI wins. Even so, I don't see how it's any of Nods fault if I orca the entire game and kill most of their useless stanks rushing. Seriously, if my team just got APCs to spot the stanks and i'd do the rest it'd be so much easier than everyone on the team running around with tib sydneys and buying mammoth tanks etc etc.
Anyways, the idea is that in clanwars you play with the best tactics and GDI will win most of the time. (just think Under)
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Stupid infantry camping [message #199327 is a reply to message #199250] |
Fri, 12 May 2006 19:50 |
SuperTech
Messages: 89 Registered: March 2003
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I've seen it happen countless times.
First, what would you expect GDI to do? How are they going to rush? If I was GDI, I would try the good old Mobius Obselik rush. More than likely NOD is playing offense, not defense. The only thing you probably have to watch out for is the stanks on the field.
If your NOD and this happens, stank rush the Refinery first. Most of GDI will be protecting the PP and INF BAR. A 6 STANK rush on the INF BAR is very deadly. Unforuately, in every game you usually get noobs...the guys flying around aimlessly in apaches. Havocs love apaches and that's how they rack up the points. More noobs, more useless vehicles = less stanks to rush with. A sneak stank rush on the AGT may also provide effective in this case (again, from WF side).
If you have team work (big IF), I would do a stank rush on REF and then have a SBH take a buggy and nuke the back of the INF BAR at the same time.
[Updated on: Fri, 12 May 2006 19:55] Report message to a moderator
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Re: Stupid infantry camping [message #199348 is a reply to message #199296] |
Sat, 13 May 2006 01:36 |
w0dka
Messages: 181 Registered: March 2006 Location: Leipzig, Germany
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Quote: | Anyways, the idea is that in clanwars you play with the best tactics and GDI will win most of the time. (just think Under)
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Yes, but there are also Nod maps... for example Islands
(three words...good SBH rush...)
... or even Volcano if GDI fails to get a APC to the airfield.
in a standart game GDI wins usually by points, Nod by Base Destruction...thats my experience
Thanks.
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Re: Stupid infantry camping [message #199351 is a reply to message #199250] |
Sat, 13 May 2006 01:50 |
MexPirate
Messages: 883 Registered: March 2006 Location: UK
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I Choose Nod over GDI on City Flying every time - the buggy can go anywhere, Stanks regularly win (and you have 3 different possible attack directions), Light tank/Sakura combination is deadly.
imo enough said
It's a mexican pirate .... F*ck a dog by Blink 182
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Re: Stupid infantry camping [message #199362 is a reply to message #199351] |
Sat, 13 May 2006 05:45 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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[BBF | Pirate wrote on Sat, 13 May 2006 03:50]I Choose Nod over GDI on City Flying every time - the buggy can go anywhere, Stanks regularly win (and you have 3 different possible attack directions), Light tank/Sakura combination is deadly.
imo enough said
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and the humvee can't go anywhere? (not like this matters since a buggy what the hell is a buggy gonna do after 4 minutes :/) If GDI were smart and (like I said it was a clanwar) they'd defend the chokepoints where stanks can sneak through. (which is what i said already)
of course it's not practical in a public server since you see people running around with tib sydneys and mammoth tanks and god knows what else.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Stupid infantry camping [message #199379 is a reply to message #199250] |
Sat, 13 May 2006 09:50 |
SuperTech
Messages: 89 Registered: March 2003
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I think he means the buggy is stronger on this level then the hummer. You can pretty much make it to any building with the buggy except the AGT. You can't make it to the PP or REF with hummer.
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Re: Stupid infantry camping [message #199399 is a reply to message #199379] |
Sat, 13 May 2006 12:12 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Yes, you can. In fact, you can make it to every single building with a humvee. You can even get to every building with an orca as well. as opposed to the nod buggy, which you cannot get into the barracks. Though you might be able to make it to the agt but I don't know. (if you repair maybe)
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Stupid infantry camping [message #199666 is a reply to message #199250] |
Mon, 15 May 2006 23:59 |
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Goztow
Messages: 9737 Registered: March 2005 Location: Belgium
Karma: 13
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General (5 Stars) Goztoe |
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any decent opponent will blast your buggy/hum vee away before you even notice them (and will have his base mined).
GDI will min on most maps in CW's indd, u gotta love meds.
To get back on topic: a massive apc-rush with a nuke usually does the trick. 5 apc's with a nuker own about every infantry defence.
Also if you are not sure, then don't get any vehicles at all anymore. Just go snipe all the mobiuses, pic's, ...
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Stupid infantry camping [message #199762 is a reply to message #199692] |
Tue, 16 May 2006 22:42 |
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Phazon87
Messages: 35 Registered: July 2005 Location: England
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Ma1kel wrote on Tue, 16 May 2006 10:02 | Unless the APCs are covered by Sakuras, 2 Orcas will easily tear the 5 APCs apart.
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They don't have two Orcas, their Weapons Factory is dead.
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