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Loading Screen Text [message #197855] Wed, 26 April 2006 17:01 Go to next message
trooprm02 is currently offline  trooprm02
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Registered: August 2005
Location: Canada
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Heys guys,
I recently started working on some loadscreens, but was wondering how to remove that CP1 text, without getting CP2.

Also, how to remove the default one people without renguard have?

I just need to know the file name, and where I can find it to edit it, so its blank.

Thanks guys,
Trooprm02 Big Grin


Re: Loading Screen Text [message #198306 is a reply to message #197855] Sun, 30 April 2006 12:19 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Wow, nobody has any Idea at all about loadscreen text? Not even the renguard staff? Huh

Re: Loading Screen Text [message #198356 is a reply to message #198306] Sun, 30 April 2006 23:20 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Registered: February 2005
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use the XCC Mixer and go search for the correct file in always.dat. It doesn't take long.

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: Loading Screen Text [message #198357 is a reply to message #197855] Sun, 30 April 2006 23:41 Go to previous messageGo to next message
Areilius is currently offline  Areilius
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Registered: October 2005
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Recruit
I showed you how to change load screen text in the other thread you made.

As for the background, it is split into four 512x512 images:
loadscreen_cnc_1.dds
loadscreen_cnc_2.dds
loadscreen_cnc_3.dds
loadscreen_cnc_4.dds

If you don't know what i mean, tell me, and i'll explain it better Smile

[Updated on: Mon, 01 May 2006 05:03]

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Re: Loading Screen Text [message #198364 is a reply to message #197855] Mon, 01 May 2006 03:08 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Here is a program i made for creating renegade menu and other screen images.

Make your new menu picture 1024 x 1024, drag it onto the form and it will give you the image split on X and Y. (4 - 512 x 512 images)

Just resave them as .tga, and your good to go.

http://www.oblivioninteractive.com/files/RenImage.rar

Extracted .exe file is 3mb, not to worry, i just left some test images on the form so they got compiled into the exe.

This program requires vb 6.0 runtimes.
http://www.microsoft.com/downloads/details.aspx?FamilyID=ba9 d7924-4122-44af-8ab4-7c039d9bf629&DisplayLang=en


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: Loading Screen Text [message #198471 is a reply to message #197855] Mon, 01 May 2006 19:18 Go to previous messageGo to next message
trooprm02 is currently offline  trooprm02
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Registered: August 2005
Location: Canada
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Thanks guys, I already made working loadscreens, my only problems were that people without rengaurd, had that default multiplayer text, and people with just core patch 1, had that core patch 1 text Listen

Anyways,
thanks guys ill try everything before reporting back Thumbs Up


Re: Loading Screen Text [message #198475 is a reply to message #197855] Mon, 01 May 2006 19:29 Go to previous message
Kanezor is currently offline  Kanezor
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Registered: February 2005
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Colonel
You might be interested in <RenegadeInstall>\Data\stylemgr.ini

If it's not there, then you're using the default one in Always.dat.

Edit: It's just a suggestion. I'm not sure if the loadscreen font is specified there, or if it is, which entry it is.



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[Updated on: Mon, 01 May 2006 19:30]

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