Home » Renegade Discussions » Tactics and Strategies » The loosers tactic...
The loosers tactic... [message #192409] |
Fri, 10 March 2006 08:19 |
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Alexraptor
Messages: 100 Registered: February 2006
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Simple, just Whine
Seriously its just sad how some n00b's whine.
In games like counter strike and such camping is usually something thats tabu. but ive been playing renegade for a year now, and never has anyone whined about camping.
Walls_flying, I was GDI, NOD was getting raped, in the end they started whining about me camping. All i did was in an orca, stick close to base, and intercept any incomming attacks. i mean geez, can i help it that the NOD team sucked at defense?
They should get out in the real world, any military, fictional or real world has interception units that dont go on the offensive but intercept incomming enemies, and thats exactly what i did. First time i heard ppl whining about it.
so the Tactic here is for n00bs: Whine
the tactic for non n00bs: Interception
Keeping a player or two for interception is a good defense. i notice alot that its a common mistake for players to put to much firepower in offensive actions and leave the base vulnurable for attack. i dont know how many times its happend on walls_flying that the base gets blown up during an offensive operation.
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Re: The loosers tactic... [message #192502 is a reply to message #192473] |
Sat, 11 March 2006 05:47 |
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Dave Mason
Messages: 2357 Registered: April 2004 Location: Shropshire, England
Karma: 0
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General (2 Stars) |
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$c0p3 wrote on Sat, 11 March 2006 03:51 |
flyingfox wrote on Fri, 10 March 2006 20:49 | Remember, it's Nod, not NOD.
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fucking loser
BTW Karmai, haha you were right!
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Capital letter, full stop.
www.myspace.com/midas
[Updated on: Sat, 11 March 2006 05:47] Report message to a moderator
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Re: The loosers tactic... [message #194032 is a reply to message #192409] |
Mon, 27 March 2006 13:38 |
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Dover
Messages: 2547 Registered: March 2006 Location: Monterey, California
Karma: 0
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General (2 Stars) |
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Newb = Whining
Pro = Winning
I have to agree. I've played so many games where newbs will be screwing around in the tunnels with snipers, and when their PP or ref gets blown up all I hear is "WTF?!?!?!?!?!".
"Wtf"? You really wanna know? You suck, and you don't play as a team. You'd be better suited playing some game like Counter-Strike, where you can afford to go rouge and still win if you shoot straight enough.
Or the newbs that complain when their MLRS/Artilery or orca/apache gets killed by a noobjet, and they think someone is hacking. Or the people who enter the server, accuse the current MVP of cheating, and leave. I hate people like that. Hate, hate, hate, hate, hate hate.
Bah, now I'm angry...
DarkDemin wrote on Thu, 03 August 2006 19:19 | Remember kids the internet is serious business.
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Re: The loosers tactic... [message #196460 is a reply to message #192462] |
Sat, 15 April 2006 19:18 |
Greathobo
Messages: 49 Registered: April 2006 Location: U.S.
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flyingfox wrote on Fri, 10 March 2006 19:49 | Remember, it's Nod, not NOD.
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Isn't it "The Brotherhood of Nod?" Of course, I'm not your brother. Hehe...
Anyhow, I find that this hatred of "camping" exists because people get annoyed at it. But then, just because some people think it's annoying, it doesn't mean that it's wrong. For example, I often get annoyed at people for minor things, like being alive, or even something as petty as their address. But this does not mean that they should die or anything, right? Unfortunately, people tend not to be reasonable. Damned natural selection should be speeded up...
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Re: The loosers tactic... [message #196550 is a reply to message #192409] |
Sun, 16 April 2006 10:16 |
Tunaman
Messages: 1190 Registered: January 2005
Karma: 2
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General (1 Star) |
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Dover, you don't know how hilarious it is to see "WTF YOU GUYS SUCK" when you're playing a 12 vs 12 after your powerplant gets destroyed, and then hit j to see what characters your teammates are and realize that you are the only one who isn't a deadeye or havoc. And then once you try to explain that deadeyes and havoc's dont win the game, to which they reply, "Look at your kd ratio! You have 6 kills and 4 deaths while I have 18 kills and 3 deaths!"...
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Re: The loosers tactic... [message #196732 is a reply to message #192409] |
Mon, 17 April 2006 06:42 |
renwarrior
Messages: 30 Registered: February 2006 Location: uk
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i dont like camping very much. like on hourglass (i think) if u just sit on top of the hill and shoot at ur enemies base...wheres the skill in that? its rather noobish i think. but hey thats my opinion. btw what severs do u guys play on? i've never really heard people complain much.
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Re: The loosers tactic... [message #196733 is a reply to message #196732] |
Mon, 17 April 2006 07:01 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
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renwarrior wrote on Mon, 17 April 2006 08:42 | i dont like camping very much. like on hourglass (i think) if u just sit on top of the hill and shoot at ur enemies base...wheres the skill in that? its rather noobish i think. but hey thats my opinion. btw what severs do u guys play on? i've never really heard people complain much.
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Why wouldn't there be skill in going on top of the hill? Are you saying that it doesn't take skill to shoot the buildings? Well you're right, but how's that any different if you went on the sides? You can take out people on the hill with - get this - teamwork. The reason why hillcamping should be allowed is it stops the ability from a team from camping down in their base teh entire game. It means they actually have to go out and DO something. The only thing restricting going on the hill does, is encourage people to camp in their base, since you'd actually have to travel UP the hill to stop people from shooting your base. It's really stupid for one team to rush a full 7 med tanks or something and then be able to be stopped by just some arts and techs. Why server owners don't realize hillcamping is good is beyond me.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: The loosers tactic... [message #196735 is a reply to message #192409] |
Mon, 17 April 2006 07:42 |
renwarrior
Messages: 30 Registered: February 2006 Location: uk
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good point, but u'd hav more success working as a team if u where to rush your enemies base. the problem with hillcamping on hourglass are the base defenses and ramjet rifles. any noob can hill camp and take out a building and think they r great, but then there are some players who will rush, fight the enemy head on and be more successful. thats skill.
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Re: The loosers tactic... [message #196737 is a reply to message #192409] |
Mon, 17 April 2006 07:51 |
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mrpirate
Messages: 1262 Registered: March 2003 Location: Ontario
Karma: 0
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General (1 Star) |
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How does rushing require any skill? All you have to do is drive forward and shoot at a building. A monkey could do that. If you ask me, more skill, as well as teamwork, is required to hold a position like the top of the hill. After all, to keep the hilltop you have to consistently be better than whoever is trying to take it back from you, not just rush them en masse. Also, I'd say that rushing is less likely to be successful than "hill camping." When I think of games where GDI has won Hourglass even after losing the AGT or Power Plant, or whatever, it's because instead of putting sustained pressure on GDI and grinding them down, Nod keeps trying to rush with 3 or 4 Stealth Tanks against a base full of Mammoth Tanks and PICs and Mobiuses. GDI can stop the rush and get a comfortable points lead. It's far easier to win a game if you can control the field rather than hope that your enemy is too disorganized to stop a rush.
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Re: The loosers tactic... [message #196738 is a reply to message #192409] |
Mon, 17 April 2006 08:00 |
renwarrior
Messages: 30 Registered: February 2006 Location: uk
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yes but when you rush your enemy not only do you have to shoot at the obe/agt, but you have to take care of your enemy as well. true you just have to drive and shoot but in the mist of chos of 4 or 5 tanks blazing in front of you,mines getting you and lag,its not so easy.where as camping,all u need area few people defeding you while you attack
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Re: The loosers tactic... [message #196753 is a reply to message #192409] |
Mon, 17 April 2006 11:29 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
Karma: 0
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Anyone who's ever played renegade with an ounce of getting better knows *when* to rush. It's moronic to rush a base full of tanks. Why people get this, I don't know. It's also why it's better to not run up to the front of Nod's base if you're on GDI, and just stay in the field until you actually kill whatever vehicles might prevent you from getting a successful rush.
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: The loosers tactic... [message #196762 is a reply to message #192409] |
Mon, 17 April 2006 13:29 |
renwarrior
Messages: 30 Registered: February 2006 Location: uk
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xphraze i think (not sure how to spell) has an infantry only sever.
the maps are too small and the vec limit is too small to hav an all out war. 8 or so tanks isnt that many when u think about it on a large scale map.
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