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Re: What bullet/weapon related scripts should I add to 2.7? [message #195581 is a reply to message #195577] Sun, 09 April 2006 07:48 Go to previous messageGo to previous message
Oblivion165 is currently offline  Oblivion165
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Maybe a (Manned) turret script. So that when the turret overheats the clip is empty, after a few seconds, it regens back.

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