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C&C Mineshaft Preview [message #17589] |
Mon, 28 April 2003 15:54 |
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NeoSaber
Messages: 336 Registered: February 2003
Karma: 0
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It's an infantry only CnC Mode map. Nod has a refinery and Hand, GDI has a refinery and barracks. The buildings will use the exploding destruction animations I've been working on.
NeoSaber
Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
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C&C Mineshaft Preview [message #18309] |
Fri, 02 May 2003 21:46 |
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NeoSaber
Messages: 336 Registered: February 2003
Karma: 0
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Recruit |
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I've added a few extra pics, including an overhead view of the map so everyone can see the tunnels.
Also, I'm thinking of adding a tiberium silo to each base. Opinions?
NeoSaber
Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
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C&C Mineshaft Preview [message #19411] |
Thu, 08 May 2003 09:38 |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
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:thumbsup: :thumbsup: :thumbsup: :thumbsup: nice those buliding destruction animations should be good too. I see ACK hasn't posted so he must think it is good too.
edit: Tib silos sound a nice idea
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
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