How many ways does a player leave the server? [message #191424] |
Tue, 28 February 2006 06:23 |
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So far, I know of:
1.Exiting renegade normally
2.Using the Exit console command (or anything else that involves renegade shutting down suddenly but still giving all classes a chance to shut down correctly)
3.Being kicked off by RenGuard closing renegade (or anything else that involves renegade shutting down suddenly without giving classes a chance to shut down correctly)
4.Being kicked off using the Kick console command
5.Being kicked off by the Nick Explot fixes
Any other ways for a player to leave the server?
Also, for each of these methods, what text string (if any) is output to the server?
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
[Updated on: Tue, 28 February 2006 06:32] Report message to a moderator
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Re: How many ways does a player leave the server? [message #191428 is a reply to message #191424] |
Tue, 28 February 2006 07:54 |
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Closing RenGuard falls under point 3 on my list.
As does "crashing" (and probobly lagging out) since renegade never actually sends the "goodbye" packets (whatever they are) to the server.
Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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Re: How many ways does a player leave the server? [message #191500 is a reply to message #191424] |
Tue, 28 February 2006 21:35 |
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xptek
Messages: 1410 Registered: August 2004 Location: USSA
Karma: 0
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General (1 Star) |
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Not sure what this would fall under, but do clients with a "version mismatch" even fully connect to the server? If so, that may be one to consider.
Also, what about "invalid CD key" errors on Gamespy? Assuming that would fall under a console kick.
cause = time
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Re: How many ways does a player leave the server? [message #191511 is a reply to message #191424] |
Wed, 01 March 2006 00:03 |
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xptek
Messages: 1410 Registered: August 2004 Location: USSA
Karma: 0
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General (1 Star) |
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I'm pretty sure they're not even 'in' the server at that point.
They join the channel, query RGINFO, and then are given a certain amount of time to join the game before they are removed from the channel.
cause = time
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Re: How many ways does a player leave the server? [message #191560 is a reply to message #191424] |
Wed, 01 March 2006 15:16 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
Karma: 0
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Commander |
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Kick is Kick no matter if you are kicked by a mod, by abusing protected Nicknames and being kicked for not auth on IRC -or just activate your personal AFKkicker (if set up correct in ssaow.ini).
Another reason= Server restarts automatically/manually.
Horrible reason= Renguard kicks you out of the RGnetwork. All you can read in the console is "Disconnected from the renguard Network" -for an unknown reason!
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