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computer-controlled bots [message #190549] Mon, 20 February 2006 02:35 Go to next message
sycar is currently offline  sycar
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Hi guys, looking for a little help.

I host a renegade fds, and basically its a 5-a-side renegade kind of idea. I was wondering if anyone knew of a bot or how to program one that would basically create computer-controlled bots to always make the teams up to 5, and then if someone joins/leaves a bot is created/deleted. I have reasonably ok programming skills but i may need a little help. Any ideas?

Thanks buffymaniack
Re: computer-controlled bots [message #190555 is a reply to message #190549] Mon, 20 February 2006 03:02 Go to previous messageGo to next message
M1Garand8 is currently offline  M1Garand8
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You mean bots like those in Counter-Strike? I don't know the workings of Renegade's coding, but making such bots would be rather tedious, or impossible.
Re: computer-controlled bots [message #190572 is a reply to message #190549] Mon, 20 February 2006 08:18 Go to previous messageGo to next message
Dethdeath is currently offline  Dethdeath
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The bots would suck anyway, everyone would just kill them for kills/points.

http://www.exoduscommunity.com/images/Sigx.jpg

[Updated on: Mon, 20 February 2006 08:18]

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Re: computer-controlled bots [message #190580 is a reply to message #190549] Mon, 20 February 2006 09:59 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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Yah, they would probably be pretty crappy. I guess you could make a good sniper. But when it runs outta ammo it will just go around clicking at people making it an easy kill. And unlimited ammo would be a lil annoying.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: computer-controlled bots [message #190591 is a reply to message #190549] Mon, 20 February 2006 11:10 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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make it go back for a refil when it runs out of ammo?
Re: computer-controlled bots [message #190592 is a reply to message #190549] Mon, 20 February 2006 11:31 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Ill be posting a tutorial on Advanced Bots later, it will teach you how to make bots that 4 people cant team up and kill.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: computer-controlled bots [message #190670 is a reply to message #190592] Tue, 21 February 2006 03:59 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Wow thanks a lot Oblivion. I needed that a long time ago.

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: computer-controlled bots [message #190671 is a reply to message #190592] Tue, 21 February 2006 04:13 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Oblivion165 wrote on Mon, 20 February 2006 18:31

Ill be posting a tutorial on Advanced Bots later, it will teach you how to make bots that 4 people cant team up and kill.


Assuming you do not mean simply set their health to 20000 and give them instant kill weapons, I look forward to it Big Grin


http://steamsignature.com/card/1/76561197975867233.png
Re: computer-controlled bots [message #190702 is a reply to message #190549] Tue, 21 February 2006 12:29 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Heh, nope nothing like that.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: computer-controlled bots [message #190733 is a reply to message #190549] Tue, 21 February 2006 19:09 Go to previous messageGo to next message
bisen11 is currently offline  bisen11
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You've been saying that for awhile tho oblivion.... -_- . But it will be cool to see when it does come out.

http://i6.photobucket.com/albums/y206/bisen11/bisensubzerosig2.jpg
Re: computer-controlled bots [message #190837 is a reply to message #190549] Wed, 22 February 2006 18:04 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Huh? I dont recall saying that before.

Maybe...just maybe.


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: computer-controlled bots [message #190881 is a reply to message #190837] Thu, 23 February 2006 03:34 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Quote:

Huh? I dont recall saying that before.

Maybe...just maybe.


What's that Advanced Bot thing that you put up on your website?


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: computer-controlled bots [message #190896 is a reply to message #190549] Thu, 23 February 2006 06:20 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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That would be some of the vehicle stuff for that. Im covering Vehicles and just about anything you see in SP or otherwise.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: computer-controlled bots [message #190982 is a reply to message #190549] Thu, 23 February 2006 22:25 Go to previous messageGo to next message
Spetz5 is currently offline  Spetz5
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hey Oblivion, I downloaded ur "advanced bots.pkg" map, and, wow... 3 things,
1 - how the heck did u get MRLS to fire?!?! I could never get em to shoot
2 - how did u get mammy bot to use it's missiles? i noticed it fired cannon twice, then missiles twice. How did u get it to do that?
3 - I noticed the vehicles sometimes, back up and try to move away, is that waypath stuff? or a script?


http://i22.photobucket.com/albums/b327/Unit757/Military%20Photos/Signature.jpg
Re: computer-controlled bots [message #191002 is a reply to message #190982] Fri, 24 February 2006 02:28 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Cool down spetz, he will cover it in the upcoming Advanced Bot tutorial(hopefully) Big Ups
Looks pretty advanced.


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: computer-controlled bots [message #191131 is a reply to message #190549] Fri, 24 February 2006 23:21 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Twill be covered. The Mammoth was actually trying both guns to see which was more effective on it's target Smile

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: computer-controlled bots [message #191133 is a reply to message #191131] Fri, 24 February 2006 23:28 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Woo... some clever AI there heh?


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: computer-controlled bots [message #191504 is a reply to message #191133] Tue, 28 February 2006 22:54 Go to previous messageGo to next message
nopol10 is currently offline  nopol10
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Shouldn't this topic be merged with this
http://www.renegadeforums.com/index.php?t=msg&th=15066&a mp;prevloaded=1&rid=4231&start=0 ?


nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
Re: computer-controlled bots [message #192095 is a reply to message #190549] Tue, 07 March 2006 07:58 Go to previous messageGo to next message
Spyder
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Hey oblivion i bet you can help me!
I'm trying to make a M11 Co-op map, but one prob.
I can't find the script to control the bots. Sad
Can you describe the folders in the preset maps where i can find them?
I already had the maps 'Simple and Script Zone'.
Re: computer-controlled bots [message #192100 is a reply to message #190549] Tue, 07 March 2006 10:04 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Yeah, i can replicate anything you see in SP. What exaactly are you looking to make it do?

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: computer-controlled bots [message #192101 is a reply to message #190549] Tue, 07 March 2006 10:11 Go to previous messageGo to next message
Ma1kel is currently offline  Ma1kel
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Hey, could you give me a link to that tutorial about making bots. If you already made it.

Re: computer-controlled bots [message #192104 is a reply to message #190549] Tue, 07 March 2006 10:41 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Only the Vehicle example is ready, the delay is im waiting on a paticular script before i can call my tutorial complete.

I am working on getting a Waypath and Shoot script, one that will make a bot or vehicle follow the waypath and shoot at the same time.

Also the Flying Vehicles arent what i would want them to be, so i will be working on them soon enough.

The only thing released at this time is the tank/bot battle.
http://www.oblivioninteractive.com/files/Advanced%20Bots.exe


WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
Re: computer-controlled bots [message #192284 is a reply to message #190549] Thu, 09 March 2006 08:45 Go to previous messageGo to next message
Spyder
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ok what i'm actually looking for is the same as you did with the bot challange mod package. As an example:
island.lsd the bots are very strong (i don't want that because i wanna make a co-op mod), but what scripts have you used? I mean that NOD Units attack gdi ones.
Re: computer-controlled bots [message #192315 is a reply to message #192100] Thu, 09 March 2006 15:43 Go to previous messageGo to next message
terminator 101 is currently offline  terminator 101
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Oblivion165 wrote on Tue, 07 March 2006 12:04

Yeah, i can replicate anything you see in SP. What exaactly are you looking to make it do?

Anything? Even the Large Raveshaw? How was that done? Did Westwood just increase his size, or did they create whole new model?
Re: computer-controlled bots [message #192316 is a reply to message #190549] Thu, 09 March 2006 15:54 Go to previous messageGo to previous message
kjlom is currently offline  kjlom
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I downloaded the advanced bots and the bot challenge they don't work. how did you get it to work? it shows up in the mod list, but when i try to start it, an error screen comes up. it says

BHS.dll not found

error

[Updated on: Thu, 09 March 2006 17:05]

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