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scripts.dll headshot [message #190119] Wed, 15 February 2006 16:01 Go to next message
PackHunter is currently offline  PackHunter
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deleted.

[Updated on: Thu, 16 February 2006 13:03]

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Re: scripts.dll headshot [message #190144 is a reply to message #190119] Wed, 15 February 2006 23:08 Go to previous messageGo to next message
Cat998
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Sorry, you cant detect headshots.

When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: scripts.dll headshot [message #190151 is a reply to message #190144] Wed, 15 February 2006 23:40 Go to previous messageGo to next message
PackHunter is currently offline  PackHunter
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deleted..

[Updated on: Thu, 16 February 2006 13:04]

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Re: scripts.dll headshot [message #190164 is a reply to message #190119] Thu, 16 February 2006 03:09 Go to previous messageGo to next message
Cat998
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It only works when the player has full health + full amor, it does
not always work Sarcasm


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: scripts.dll headshot [message #190167 is a reply to message #190119] Thu, 16 February 2006 04:32 Go to previous messageGo to next message
PackHunter is currently offline  PackHunter
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Did you try it? Or just looked at the code? Because looking only at the code that's what I expected too...

[Updated on: Thu, 16 February 2006 04:34]

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Re: scripts.dll headshot [message #190170 is a reply to message #190119] Thu, 16 February 2006 05:32 Go to previous messageGo to next message
Whitedragon is currently offline  Whitedragon
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FullDeath triggers when a player loses all their health/armor in one damage event, which could be getting headshotted, it also could be getting ran over by a vehicle or falling off a cliff.

There is currently no way to detect headshots, so dont bother trying.


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Re: scripts.dll headshot [message #190171 is a reply to message #190119] Thu, 16 February 2006 05:39 Go to previous messageGo to next message
PackHunter is currently offline  PackHunter
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Lol, nobody believes me... I am not crazy though.

I am doing this for my sniping mod which means i don't have harvesters, you can't drop to your death when falling and all snipers run around with tiberium shields.
Re: scripts.dll headshot [message #190173 is a reply to message #190167] Thu, 16 February 2006 06:08 Go to previous messageGo to next message
Cat998
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PackHunter wrote on Thu, 16 February 2006 12:32

Did you try it? Or just looked at the code? Because looking only at the code that's what I expected too...


Yes I already tried this 6 months ago .... it does not work 100 % so I gave it up.


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Re: scripts.dll headshot [message #190210 is a reply to message #190119] Thu, 16 February 2006 13:07 Go to previous message
PackHunter is currently offline  PackHunter
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Nevermind, I cracked it. You will be seeying it on -=uT=-|GeRmaN EliTe - SniPinG soon enough Big Grin
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