Home » Renegade Discussions » Mod Forum » Max to W3D Exporter!
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Re: Max to W3D Exporter! [message #186924 is a reply to message #186913] |
Tue, 24 January 2006 11:31   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Chronojam wrote on Tue, 24 January 2006 11:47 | Would this life you refer to include a job that gave more than $75 per paycheck?
You know, we did offer to merge with Reborn earlier. Just reminding anybody who's keeping track.
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Just because you think that would help doesnt bring anything to the community.
The total value of the whole thing is worth 1 Export, 1 Import, 1 Texture Apply.
This whole thing is just a slap in the face to everyone who puts hours and hours into the community to help others, for nothing other than self-satifaction.
To think if I charged people for all the video tutorials and all the RenHelp tutorials and constant "Live" help I give on instant messengers. All the times ive reviewed someone else's work and debugged their error's, taught them step per step how they can learn from the experiance.
Alot of people would be short changed right about now.
Bah, not even just me, think of where we would be if JonWil started doing this crap....
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Max to W3D Exporter! [message #187110 is a reply to message #186928] |
Wed, 25 January 2006 12:14   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Aircraftkiller wrote on Tue, 24 January 2006 14:03 | Oblivion: What the fuck have you really done for Renegade? I've been around since before it was released. I was there helping shape the game to have features it has today, (Along with the other beta testers) things people are unlocking and being able to work with now. I was there for the flying beta, I created Glacier Flying and had it added to the 1.035 and 1.036 patches, and have made over 40 Renegade levels with my own level tutorial. I've given away tons of help, worked on the most successful total conversion project that C&C will ever see in its entire lifetime, donated my time and energy to respond to massive amounts of e-mails asking how to work with gMax and LevelEdit, and I take my time out to respond to a special forum on C&C Den about Renegade editing in particular.
I've given away more of my time in the four years I've been around this game than you could possibly have done. So you know what? It's a fucking slap to MY FACE when just a small return on some of our work would be your way of both getting something great to work with and a way to support our team for once.
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I stated my information above.
Ive asked you questions and ive never even got a reply, not even a no comment. I have never done that in the entire history of my renegade history. All you do is bitch, and if you dont remember we voted you off of the forums, if I remember correctly I wasnt.
People don't mod games for money, they do it for practice, self expression, or just because they enjoy it. It should never even cross your mind to think that by modding a $2.99 game that you will earn some money. You should be thinking "Ill make a landmark for myself if I can accomplish this." or "The people in the community will be really pleased."
Its your business, but in alot of ways its all of ours.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Max to W3D Exporter! [message #187115 is a reply to message #186523] |
Wed, 25 January 2006 13:10   |
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Aircraftkiller
Messages: 8213 Registered: February 2003
Karma: 1
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General (5 Stars) |
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Quote: |
Ive asked you questions and ive never even got a reply, not even a no comment. I have never done that in the entire history of my renegade history.
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When you lead a total conversion project, work 40 hours a week, create levels and textures for the game, write up tutorials and donate your time to an editing forum at C&C Den - the most popular site in the entire C&C community - you can attack me after that. Until you've done what I have, and still continue to do, I suggest you shut up. I haven't got all the time in the world to answer every question sent at me, but I do my best.
Quote: | People don't mod games for money, they do it for practice, self expression, or just because they enjoy it. It should never even cross your mind to think that by modding a $2.99 game that you will earn some money. You should be thinking "Ill make a landmark for myself if I can accomplish this." or "The people in the community will be really pleased."
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Modifying a game for money does not mean you're totally unable to purchase tools for money. Stop bitching and get a job.
Quote: | Its your business, but in alot of ways its all of ours.
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Then make your own exporter.
Quote: | What are the conditions? If I bought it could I distribute it?
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Of course not! That's no different from piracy. It's not being sold anyhow due to the claims of piracy from other websites. We'll be keeping it to ourselves for an undetermined amount of time.
[Updated on: Wed, 25 January 2006 13:11] Report message to a moderator
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Re: Max to W3D Exporter! [message #187116 is a reply to message #186523] |
Wed, 25 January 2006 13:14   |
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I'm pretty sure the intention was that basically it's $75 for a mod team to use the tool, if the team happened to only consist of one person that would use it, then it would be $75 per person. If the mod team consisted of like 5 people that would use it, then it's only $15 per person. The more modelers and mappers a team has, the cheaper it would be per person.
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Re: Max to W3D Exporter! [message #187120 is a reply to message #186523] |
Wed, 25 January 2006 14:13  |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
Karma: 0
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General (1 Star) Moderator - Mod Forum |
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If it's not being released then I see no reason for this topic to continue.
I'll bump it in a few days.
Edit: And 3dsmax is over $3000! $75 is chump change compared to that! Geesh.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
[Updated on: Wed, 25 January 2006 16:21] Report message to a moderator
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