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Re: Parachutes [message #183684 is a reply to message #183288] |
Sun, 25 December 2005 20:14   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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If this was to become a common release, there would need to be Anti-Air additions made. There is no way this would make gameplay better. Think of every hotwire you seen fall to her death, land on the powerplant inside the smoke stack. Impossible to kill her out of there.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Parachutes [message #183698 is a reply to message #183684] |
Mon, 26 December 2005 04:18   |
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Ma1kel
Messages: 956 Registered: July 2005 Location: Kingdom of the Netherland...
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Oblivion165 wrote on Sun, 25 December 2005 21:14 | If this was to become a common release, there would need to be Anti-Air additions made. There is no way this would make gameplay better. Think of every hotwire you seen fall to her death, land on the powerplant inside the smoke stack. Impossible to kill her out of there.
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That isn't possible, I've tried to go up there 50 times and every time a invisable barrier let me fall off it.
Dutch to English
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Re: Parachutes [message #183721 is a reply to message #183698] |
Mon, 26 December 2005 13:12   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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Ma1kel wrote on Mon, 26 December 2005 06:18 |
Oblivion165 wrote on Sun, 25 December 2005 21:14 | If this was to become a common release, there would need to be Anti-Air additions made. There is no way this would make gameplay better. Think of every hotwire you seen fall to her death, land on the powerplant inside the smoke stack. Impossible to kill her out of there.
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That isn't possible, I've tried to go up there 50 times and every time a invisable barrier let me fall off it.
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Well ive been stuck in there numerous time on c&c_city_flying, but still the same, on top of buildings, all over the place.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Parachutes [message #183797 is a reply to message #183684] |
Tue, 27 December 2005 09:42   |
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U927
Messages: 709 Registered: February 2003 Location: Ft. Lauderdale, FL
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Oblivion165 wrote on Sun, 25 December 2005 22:14 | If this was to become a common release, there would need to be Anti-Air additions made. There is no way this would make gameplay better. Think of every hotwire you seen fall to her death, land on the powerplant inside the smoke stack. Impossible to kill her out of there.
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If you look closely at the videos, the parachute cannot be deployed as soon as the chopper is destroyed; the occupants need to jump out on their own to deploy parachutes.
We are what we repeatedly do. Excellence then, is not an act but a habit. - Aristotle
8-Bit Theatre. The power of evil compels you!
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Re: Parachutes [message #183868 is a reply to message #183797] |
Tue, 27 December 2005 21:02   |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
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General (3 Stars) |
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U927 wrote on Tue, 27 December 2005 11:42 |
Oblivion165 wrote on Sun, 25 December 2005 22:14 | If this was to become a common release, there would need to be Anti-Air additions made. There is no way this would make gameplay better. Think of every hotwire you seen fall to her death, land on the powerplant inside the smoke stack. Impossible to kill her out of there.
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If you look closely at the videos, the parachute cannot be deployed as soon as the chopper is destroyed; the occupants need to jump out on their own to deploy parachutes.
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Whats the difference? People cant see their health bar? Once it hits the lost cause point, jump for it.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Parachutes [message #184105 is a reply to message #183288] |
Thu, 29 December 2005 22:52   |
bisen11
Messages: 797 Registered: December 2004
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So anybody know how it was done? I can think of some ways that could possibly work but i don't know. Maybe make a big script zone in the air and have it attach parachutes to people who go through it?
[Updated on: Thu, 29 December 2005 22:52] Report message to a moderator
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Re: Parachutes [message #184119 is a reply to message #183288] |
Fri, 30 December 2005 00:52  |
bisen11
Messages: 797 Registered: December 2004
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The only thing is my freind tells me parachutes are more of an animation than a model and you can't put animations on people according to him.
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