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"Internal Application Error" (fixed - map info inside) [message #183518] Sat, 24 December 2005 08:51 Go to previous message
Naamloos is currently offline  Naamloos
Messages: 771
Registered: April 2004
Location: The Netherlands
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I am working on a new map, but when I export it and wan't to look at the map in W3D viewer I get an "Internal Application Error".

Is anyone able to tell me how I can fix this? And can poly count have anything to do with this?

Edit: I found that 1 part of the terrain makes W3D viewer crash, and it happens to be the largest part of the map. Anyone got any idea's on fixing it without changing the looks of the terrain?

If not, then I wasted 24+ hours Huh

Edit2: I don't know if it will change anything, but here is some info about the bad terrain part:

Processing Mesh: MAIN
triangle count: 26091
final vertex count: 16002
vertex/triangle ratio: 0,613315
strip count: 3559
average strip length: 7,329868
longest strip: 87


Beter known as "raapnaap".
www.apathbeyond.com

[Updated on: Sat, 24 December 2005 17:13]

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