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Re: Using free soldiers [message #182218 is a reply to message #182117] |
Tue, 13 December 2005 20:02 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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Why does Nod do less then GDI? Shouldnt they, in fairness, do equal?
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Using free soldiers [message #182272 is a reply to message #182241] |
Wed, 14 December 2005 14:12 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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They cost the same, why shoulnt they be equal? Isnt that why GDI has mammy and med and nod has LTank and Stank? Is gdi engi, shot gunner, tech, sniper, sak, mend ect better?
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Using free soldiers [message #182310 is a reply to message #181767] |
Thu, 15 December 2005 03:25 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Face it: even with these differences, the game is balanced.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Using free soldiers [message #182311 is a reply to message #181767] |
Thu, 15 December 2005 04:07 |
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m1a1_abrams
Messages: 375 Registered: August 2003
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Commander |
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Hmm, funny you should say that because I don't think the game is balanced. Nothing to do with free soldiers though. I'd say the game is unfairly biased towards Nod on a good proportion of the maps, because Artillery with Tech support owns everything in the game except for the Mammoth Tank (and it's hardly cost effective to have one 1500 credit vehicle for every 450 credit vehicle in the field). As soon as the team starts working together properly, rather than just pissing around in the tunnels, Nod should win. You would think that since GDI has tougher vehicles, they could add their own Hotwires to level the playing field... except they get killed by the Artillery splash damage while they're trying to repair. It doesn't work the same with MRLS, since it's harder to aim when you have to rely on homing missiles instead of a rotating turret... plus the damage is spread through the salvo.
It's funny... superficially GDI is stronger, so they tend to win more often when the servers only have a few people who are actually good. If anyone here played the original Dawn of War, it reminds me of that. New players think the Space Marines are the strongest race, because they are the most newb-friendly with their strong armour and decent firepower... but at the top of the ladder everyone plays Eldar, who on the surface have the weakest units.
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Re: Using free soldiers [message #182313 is a reply to message #181767] |
Thu, 15 December 2005 06:39 |
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Goztow
Messages: 9743 Registered: March 2005 Location: Belgium
Karma: 14
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General (5 Stars) Goztoe |
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Unorganised team = GDI advantage. organised team = NOD advantage. Good organised team = GDI advantage.
When the medium tank is used in a good way (asi n in a team), it will won arties anyway.
You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
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Re: Using free soldiers [message #182319 is a reply to message #181767] |
Thu, 15 December 2005 08:49 |
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Sniper_De7
Messages: 866 Registered: April 2004 Location: Wisconsin
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Colonel |
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GDI have a better advantage on pretty much most of the maps. For instance Field is a big GDI map. Not only is it very possible to kill their harv and defend your own since the Nod soldier sucks... You can also grenade for money and be able to at the very least buy a MRLS before they buy an arty / buy a med tank when your own harv comes in.. meaning yes - You can even sometimes get a med tank before Nod can afford one artillery. That's why it's crucial to be able to defend the harv. Even if they did manage the harv - GDI still gets their harv first I believe and will most likely be out in the field.
Anyways.. Under.. City/Fly.. WallsFly.. I don't know exactly for rush maps but i'd guess canyon would probably be up there for GDI and if you're playing against someone who doesn't play complex or know what to do when they're Nod then GDI will easily rape them since they would probably get an apc over on their strip. Really I'd like to see a game where the soldiers were at least equal in shooting. I'd like to see Apaches have equal range compared to an orca. I'd like to see snipers to nill damage to vehicles. I just don't think that'll be happenin' though
Oderint, dum metuant.
It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face is marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming; but who does actually strive to do the deeds; who knows great enthusiasms, the great devotions; who spends himself in a worthy cause; who at the best knows in the end the triumph of high achievement, and who at the worst, if he fails, at least fails while daring greatly, so that his place shall never be with those cold and timid souls who neither know victory nor defeat. - Theodore "Teddy" Roosevelt
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Re: Using free soldiers [message #182479 is a reply to message #181767] |
Sat, 17 December 2005 09:12 |
karmai
Messages: 319 Registered: September 2004
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when games get bigger gdi is better on every map..
think about it..
walls flying
canyon
islands
complex
volcano
field
city flying
under
gdi is better on all of those maps.
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Re: Using free soldiers [message #182482 is a reply to message #182415] |
Sat, 17 December 2005 09:16 |
Spoony_old
Messages: 1105 Registered: December 2004
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General (1 Star) |
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m1a1_abrams wrote on Fri, 16 December 2005 17:59 | GAlso, it's much harder for GDI to break out of a Nod controlled field than it is the other way around. Light Tanks can hide behind the little hills, whereas the Nod side of the map is mostly flat ground with no effective cover
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uh, no it isn't... read my field strat guide on the renegade wiki
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Re: Using free soldiers [message #182505 is a reply to message #181767] |
Sat, 17 December 2005 11:33 |
karmai
Messages: 319 Registered: September 2004
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um i'll speak from pure 2v2, 3v3 field experience when I say.. if gdi gets good control of the field it can be nearly impossible to get back
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Re: Using free soldiers [message #182515 is a reply to message #181767] |
Sat, 17 December 2005 13:51 |
SuperTech
Messages: 89 Registered: March 2003
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I think it's balanced: firepower vs stealth. Being stealth has great advantages: you can repair in the middle of the field and not worry about your tank getting nabbed (unless a sniper headshots you). Nod has a great advantage on none guard tower maps. How many times have you seen the famous Nod flame rush on Hourglass? Works everytime (OK, not really, but it's really close!).
The Nod arty is really nice, but 4 sniper shots and it's toast. If you have a tech or two repairing, though, you are virtually unstoppable.
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Re: Using free soldiers [message #182527 is a reply to message #182515] |
Sat, 17 December 2005 15:29 |
runewood
Messages: 138 Registered: October 2005 Location: SE Michigan
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Here is my bit, 3 mammys at an AGT, gg nod cant get in.
"Don't try to be a great man, just be a man. Let history make it's own judgments."
"Maybe its not the destination that matters, but the journey."
"How many people does it take before its wrong? A thousand? Fifty thousand? A million?"
"Im not here to tell you how it is going to end, Im here to tell you how it is going to begin."
"Its not the end or even the beggining of the end, mearly the end of the beggining."
"Logic is the beginning of wisdom; not the end."
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Re: Using free soldiers [message #182553 is a reply to message #181767] |
Sat, 17 December 2005 22:44 |
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Lijitsu
Messages: 1575 Registered: April 2005 Location: Georgia, USA
Karma: 0
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General (1 Star) |
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runewood wrote on Sat, 17 December 2005 17:29 | Here is my bit, 3 mammys at an AGT, gg nod cant get in.
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That's wrong in certain circumstances. Consider it to be like this: Under, GDI base defenses are down, and so is the Nod Tiberium Refinery. Nod has been pounding GDI's base with Artilleries, but haven't destroyed anything other than the Advanced Guard Tower. GDI takes down one of the Artilleries and the driver. He buys a Stealth Black Hand and a Nuclear Strike Beacon. Two other people swap from Nod Soldiers to Flamethrower Troopers.
They get to the tunnels for GDI, and the Flamethrower Troopers sacrifice themselves on the mines, and the Stealth Black Hand walks through. He sets the Nuke up at the Weapons Factory and yells in all chat "WF!" Now, since he's on the other team, they aren't likely to listen to him. Unless there's a sniper in the base that isn't a dumbass, and uses his rifle's sound detection ability, then that Weapons Factory is more or less toast.
Yeah, they may find it, hell they may even kill the guard, but that doesn't mean that they can disarm it. A good enough defender can defend the Beacon until it's at 5 seconds.
Aircraftkiller wrote on Wed, 31 May 2006 22:30 | I've been Nodbuggered. =( =( =(
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Re: Using free soldiers [message #182578 is a reply to message #181767] |
Sun, 18 December 2005 07:37 |
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SCOTT9
Messages: 111 Registered: November 2005
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using free soldiers is a good way to get some points in the early stage of a match but once the match has been on for 5mins aproxx there is only one thing ya can hear RETREAT!!!!!! THEY HAVE MEDS!!!!!!!
Humvees own you!
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