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Re: Problem with Flamer crate [message #181662 is a reply to message #181117] Thu, 08 December 2005 06:53 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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dead6re wrote on Fri, 02 December 2005 15:28

I bet it can be solved. What happened to Set_Max_Sheild_Strength AND Set_Max_Health?



yes, but its still got the weaker armour type, which causes it to take 20 damage per shot from buggy etc.

I think that to fix this the SSAOW simply needs to have the preset name its looking for changed from the SP preset ( Nod_Flame_Tank ) to the MP version ( CnC_Nod_Flame_Tank ) Thumbs Up


EDIT: it must be using Nod_Flame_Tank_Player actually, because Nod_Flame_Tank has no transitions. Either way it needs changing to CnC_Nod_Flame_Tank


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[Updated on: Thu, 08 December 2005 06:55]

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