bad Nod spawn location in HON on cnc_under.mix? [message #178380] |
Tue, 08 November 2005 10:35 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Is there a bad spawn location on the map CNC_under.mix in the hand of Nod? If so please could someone take a screenshot of where it is please?
I am struggling to find it, I found the one on field.mix, but I am doubting the existnace of it on under.mix.
I am working from the .lvl files hosted on westwoods ftp.
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Re: bad Nod spawn location in HON on cnc_under.mix? [message #178471 is a reply to message #178380] |
Tue, 08 November 2005 22:57 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Well I have to concur with GhostSWT, there isn't a bad Nod spawner in the hand of Nod on the .lvl files currently hosted on westwoods ftp. I have looked and looked and just can't find one. That isn't to say that it doesn't exist in the mix files that where originally on the installation CD.
Also, the spawn location couldn't be fixed via core-patch 1 as the spawn locations are controlled server side, not on the client.
To fix that the map would have to be distributed by say SSAOW.
[Updated on: Tue, 08 November 2005 22:58] Report message to a moderator
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Re: bad Nod spawn location in HON on cnc_under.mix? [message #178554 is a reply to message #178487] |
Wed, 09 November 2005 14:30 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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Blazer wrote on Wed, 09 November 2005 03:55 |
There is. Anyone who has played Renegade for any amount of time has experienced spawning in the Hand and falling into blue hell on both Field and Under.
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Well then I guess there is one of three happening;
* I am being blind and can't see the bad spawn location
* The .lvl file on westwoods FTP doesn't have the bad spawn location, but the .mix file does that was on the original CD.
* There is a bad collsion setting in GMAX or something just pinpointed where that spawner is, so you fall through the map
Blazer wrote on Wed, 09 November 2005 03:55 |
the one in Under will be in SSCP2 (not yet released).
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I am a little confused why you are telling me this :S
I am "reboob" on IRC, I am the actual guy making the map fixes, this is why i started this thread about the spawner, because it was one of the things Mac asked me to fix, but i cant seem to find it.
Blazer wrote on Wed, 09 November 2005 03:55 |
Heres the list of map fixes that were in SSCP1:
Current WS Map Fixes:
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Field - B2B through mountain no longer works
Field - Removed bad spawn points for Nod (fall through the map bug)
Volcano - Several VIS (visibility errors) fixed
Walls - No longer able to drive vehicles onto the walls
Islands - B2B with MRLS no longer works
Islands - No longer able to shoot through tunnel walls
Mesa - Unable to walljump anymore
All maps - Weapons Factory interior fixed to prevent shooting through bay (garage) window
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I was given the .lvl files for canyon, field, islands, mesa and volcano, the fixes i have made i based on the files given to me. The other maps I have "fixed" from scratch, if you want the fixes quoted above to be encorperated into cp2 map fixes (which is obvious that you will) I will also need the remaining .lvl files.
Just as a note this will mean redoing the map fixes for all maps other then the ones i was given the .lvl files for.
[Updated on: Wed, 09 November 2005 14:38] Report message to a moderator
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Re: bad Nod spawn location in HON on cnc_under.mix? [message #178581 is a reply to message #178380] |
Wed, 09 November 2005 20:27 |
punkun21
Messages: 30 Registered: April 2004
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Recruit |
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May not be the right place to ask, but what about the purchase terminal glitch in the HON? The one where you access the terminal, usually one by the front doors, and then you can't move away from the spot, your character keeps getting pulled back to the PT.
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Re: bad Nod spawn location in HON on cnc_under.mix? [message #178589 is a reply to message #178380] |
Wed, 09 November 2005 21:48 |
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YSLMuffins
Messages: 1144 Registered: February 2003 Location: Moved a long time ago (it...
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General (1 Star) Moderator - Mod Forum |
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Well, this is news to me. I never fell into blue hell on Under, but it's probably because servers hardly every had that map in rotation.
And then again, I also have CP1 installed too...lol.
-YSLMuffins
The goddess of all (bread products)
See me online as yslcheeze
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Re: bad Nod spawn location in HON on cnc_under.mix? [message #178766 is a reply to message #178380] |
Fri, 11 November 2005 05:15 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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General (3 Stars) |
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LMAO, that was me.. We use a clone of eachothers IRC client. I wondered hat you was talking about Me and zunnie may appear to be the same on your IRC network, but we are not. I am reboob and he is Z.
I still need those source .lvl file for the rest of the core-patch maps tho to include those fixes too. (which bloody means re-doing a bunch of them )
[Updated on: Fri, 11 November 2005 05:16] Report message to a moderator
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