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Re: EA Partners with XWIS Community Service [message #177894 is a reply to message #177525] |
Fri, 04 November 2005 16:08 |
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Kytten9
Messages: 332 Registered: October 2003 Location: Manchester, England
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Blazer wrote on Wed, 02 November 2005 18:21 | DDOS-ing XWIS will be a futile thing to do. Futile in that once the switch over happens, its DONE. No amount of attacking the XWIS servers is going to make EA change their mind and move things back to the old WOL. The old WOL is ancient and unsupported, which is why they (EA) are letting someone take it over with something new and supported. I can see nothing to gain by attacking it except to keep everyone from playing Renegade, RA, and the other games that are there.
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While Olaf and I haven't been getting on very well on these forum boards, respect the fact that these people are willing and able to take this game into their own hands and actually support, update and create features to expand the game play environment. I totally agree with Blazer, on a side note, anyone planning to or actually do a DDOS attack on XWIS needs to get a life, a day job or a girlfriend and get laid....do something that doesn't piss off the people I am assuming they are protesting in favour of! Because we all know that makes sense. Boycotts suck!
You have a God given right to be stupid. Please do not abuse this right!
n00bstories renegade server mod.
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Re: EA Partners with XWIS Community Service [message #177897 is a reply to message #177896] |
Fri, 04 November 2005 16:45 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
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TD wrote on Fri, 04 November 2005 17:35 | With a little trick, you can bypass the router bug.
+ILL+ Marathon should work for those with NAT problems now..
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Perhaps you could be nice enough to explain?
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Re: EA Partners with XWIS Community Service [message #177931 is a reply to message #173743] |
Fri, 04 November 2005 23:13 |
dammagic
Messages: 13 Registered: August 2005
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The NAT problem is partly fixed on XWISC. To host through a router or network set your gameport and port to zero. Set your gamespyqueryport to 25300. This successfully allows players to join your channel regardless what hardware they are connecting to the internet through. Setting a port causes the negotiation issue, rather odd, but whatever.
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Re: EA Partners with XWIS Community Service [message #177954 is a reply to message #177931] |
Sat, 05 November 2005 01:50 |
JPNOD
Messages: 807 Registered: April 2004 Location: Area 51
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dammagic wrote on Sat, 05 November 2005 01:13 | The NAT problem is partly fixed on XWISC. To host through a router or network set your gameport and port to zero. Set your gamespyqueryport to 25300. This successfully allows players to join your channel regardless what hardware they are connecting to the internet through. Setting a port causes the negotiation issue, rather odd, but whatever.
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bump
If this is the case for all servers, then that's great
WOL nick: JPNOD
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Re: EA Partners with XWIS Community Service [message #178167 is a reply to message #173743] |
Sun, 06 November 2005 16:56 |
Jellybe4n
Messages: 409 Registered: August 2004
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When a player gets kicked from a server, or RG is down and that player has been forcerg'd in the past and gets kicked, they cant rejoin the server, !allow doesnt work. Its like a !kick , but allow doesnt allow them back in, we have had lost of players having this currently while the sever is on xwis, does xwis operate differently regarding how kicks are handled and the time it takes to be allowed back in the server ?
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Re: EA Partners with XWIS Community Service [message #178233 is a reply to message #173743] |
Mon, 07 November 2005 04:25 |
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Crimson
Messages: 7429 Registered: February 2003 Location: Phoenix, AZ
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General (5 Stars) ADMINISTRATOR |
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Don't ever doubt that something will be done. The point of XWIS taking over is that they CAN fix things that don't work. You have to get out of the mentality with WOL where we are stuck with what we have.
I'm the bawss.
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Re: EA Partners with XWIS Community Service [message #178264 is a reply to message #178233] |
Mon, 07 November 2005 11:05 |
dammagic
Messages: 13 Registered: August 2005
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Crimson wrote on Mon, 07 November 2005 05:25 | Don't ever doubt that something will be done. The point of XWIS taking over is that they CAN fix things that don't work. You have to get out of the mentality with WOL where we are stuck with what we have.
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That was the point I was trying to get across...
Regarding the blank lobby, I think that is also confusing players. After you login one time, say to the renchat4.westwood.com server, you will see the full MOTD, the next time you login your only see the part about EA support etc.
When you login XWIS the first time you see how many players are connected and all that other good stuff. The second time there is no MOTD or anything, which means it does not tell people their password is invalid. They just think there are no servers online and that no one is on XWIS yet because all they see is a blank lobby. This is something else that needs to be addressed before the switch takes place or quite a few people are going to think that everyone left.
This is all assuming they don't restart Renegade, just disconnecting and reconnecting.
[Updated on: Mon, 07 November 2005 11:06] Report message to a moderator
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