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Obelisk Problem [message #177361] Wed, 02 November 2005 00:30 Go to previous message
CrazyBastard is currently offline  CrazyBastard
Messages: 31
Registered: October 2005
Location: Aotearoa
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I made a map recently and released it to the public, the UN would have put it on their Newmaps server rotation if not for one crucial bug.

Playing as GDI, if I destroyed every building of nod (Hand Air Ref Obby and Power) the game would not end. all of the buildings work properly - the MCT works, destruction animations work and you hear the audable alert such as "Nod Obelisk Destroyed". However once all 5 structures are razed, the game continues. By pressing K you can see the obelisk is still at full health however the actual obelisk is not targetable as it has visually been destroyed. The map you can download Here and I also have a couple of screen shots


[Updated on: Wed, 02 November 2005 00:32]

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