Renegade Alert 0.9935 Update: Internal Testing Started [message #176304] |
Mon, 24 October 2005 19:57 |
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PointlessAmbler
Messages: 318 Registered: February 2004
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Just figured some of you over here might be interested to know that our first playtesting for the new patch has started, and everything seems great so far. We don't have a lot of new things to show off, as this patch is mostly a balance and bugfix patch, but the new balance changes are working very, very well -- this is easily shaping up to be the best version of Renegade Alert yet. Here are some of the changes, to whet your appetite:
--Tesla Tanks have finally hit the right balance between power, vulnerability and speed (after five versions!). They now have 175/175 light vehicle armor and their bolt does 200 damage, and their range has been slightly increased. It is good at defeating light Allied vehicles (and it can defeat a Medium Tank in combat), but multiple Rangers and Light Tanks give it problems, as well as multiple Rocket Soldiers. It still costs $1500, but it's now well worth the cost.
--Tank refire times have been retooled. The most noticeable change is in the Light Tank, which now fires significantly faster. Those of you that have been with us since version 0.992 might remember the Light Tanks in that version, and I'll assure you that they're not like that. However, they've definitely increased in usefulness and are a threat to Soviet light and heavy vehicles alike.
--Ranger and APC guns now match the handheld M60 weapon that the Allied Officer receives. This is a major improvement over their old weapon, and they're much better at mowing down infantry now and are better at firing while moving (although infantry such as the Shock Trooper and Volkov will still scrap them quickly if given the chance). The APC's armor has also been increased to 250/250, which makes it a more viable infantry transport.
--Flamethrower infantry are now considerably more lethal. Their blast radius has increased significantly -- they're very nasty against most infantry. On the other side of that coin, however, they've lost a significant amount of health and armor, so a single shot fired too close to the Flamethrower's feet will cook him alive. We anticipate a lot of our older players not being careful and torching themselves by accident
Just thought some of you here might like to know how our little project is shaping up.
(And for those of you that don't know, yes, I am a staff member over at the Renegade Alert/RA:APB site.)
Red Alert: A Path Beyond Manual Writer
[Updated on: Mon, 24 October 2005 20:07] Report message to a moderator
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Re: Renegade Alert 0.9935 Update: Internal Testing Started [message #176367 is a reply to message #176366] |
Tue, 25 October 2005 08:39 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Aircraftkiller wrote on Tue, 25 October 2005 11:34 | Uhh, no? If you knew anything about our staff you'd know he's just a manual writer.
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Yeah I solved that puzzle by reading his signature. As like I said I did in my post above.
To me it just feels like he was using the released stuff to improve the old version, a thought I had awhile back. The last i heard you guys havent rigged anything on your new engine, so I assumed it was refering to the only working version im aware of.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Renegade Alert 0.9935 Update: Internal Testing Started [message #176371 is a reply to message #176367] |
Tue, 25 October 2005 09:08 |
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Oblivion165 wrote on Tue, 25 October 2005 11:39 |
Aircraftkiller wrote on Tue, 25 October 2005 11:34 | Uhh, no? If you knew anything about our staff you'd know he's just a manual writer.
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Yeah I solved that puzzle by reading his signature. As like I said I did in my post above.
To me it just feels like he was using the released stuff to improve the old version, a thought I had awhile back. The last i heard you guys havent rigged anything on your new engine, so I assumed it was refering to the only working version im aware of.
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I'm not entirely sure what you're trying to say... We're just continuing work on Renegade Alert and are in the process of finishing the .9935 patch...
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
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MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
[Updated on: Tue, 25 October 2005 09:09] Report message to a moderator
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Re: Renegade Alert 0.9935 Update: Internal Testing Started [message #176372 is a reply to message #176371] |
Tue, 25 October 2005 09:14 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Sir Phoenixx wrote on Tue, 25 October 2005 12:08 |
Oblivion165 wrote on Tue, 25 October 2005 11:39 |
Aircraftkiller wrote on Tue, 25 October 2005 11:34 | Uhh, no? If you knew anything about our staff you'd know he's just a manual writer.
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Yeah I solved that puzzle by reading his signature. As like I said I did in my post above.
To me it just feels like he was using the released stuff to improve the old version, a thought I had awhile back. The last i heard you guys havent rigged anything on your new engine, so I assumed it was refering to the only working version im aware of.
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I'm not entirely sure what you're trying to say... We're just continuing work on Renegade Alert and are in the process of finishing the .9935 patch...
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Oh ok, i missed a month or two back there. I thought you guys basically washed your hands of Renegade Alert.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Re: Renegade Alert 0.9935 Update: Internal Testing Started [message #176414 is a reply to message #176304] |
Tue, 25 October 2005 14:51 |
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Viking
Messages: 1692 Registered: July 2005 Location: Earth
Karma: 0
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General (1 Star) |
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REBORN RULZ!!
LOLZ
Anyway...
Have fun with that sounds fun.
I might play it to make everyone mad
QUOTES
"The Renegade community revolves around having something awesome, and not sharing it so you can be on top of the mountain." -Canadacdn
Crimson wrote on Thu, 17 May 2007 05:22 |
Memphis wrote on Tue, 15 May 2007 03:54 | ...fatally die to death...
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I don't know if you meant to do that, but triple redundancy for teh win. I LOL'ed.
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Awesome l337 people= Icedog90, Blazea58, Canadacdn, Crimson, jonwil
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