Re: EA Partners with XWIS Community Service [message #174330 is a reply to message #174317] |
Tue, 11 October 2005 10:45 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
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RTsa wrote on Tue, 11 October 2005 13:10 | But again...what's the news on this conversation BHS had with someone? Anything? Or you're not sure yet and don't want to say yet?
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EA Apoc wrote on cncden.com | And yes I am fully aware of BHS and Renegade and am talking with those guys and XWIS conjointly to ensure we're all aiming for the same consistent goal. I definitely see an opportunity for working together so the Renegade fans can be 100% happy as well.
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-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
[Updated on: Tue, 11 October 2005 10:50] Report message to a moderator
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Re: EA Partners with XWIS Community Service [message #174344 is a reply to message #174329] |
Tue, 11 October 2005 12:44 |
spotelmo
Messages: 273 Registered: February 2003 Location: nebraska
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Javaxcx wrote on Tue, 11 October 2005 13:42 |
spotelmo wrote on Tue, 11 October 2005 03:14 | i just couldn't resist the temptation to respond. but then, it's better than working.
ea online is the same as westwood online (since it runs it and westwood no longer exists. they don't publish terms of service for "westwood online" anymore.)
but all that aside, i was referring mostly to the rts games like ra2 when i was talking about cussing and that it isn't allowed.
when you are in the chat lobby for those games talking bullshit, if you cuss you get kicked(or you did when ea and westwood were in charge). when you are in a game playing with someone you can cuss if you like and ea can't do anything about it(except apply the swear filter if you chose)
now, as for renegade, when you are in the chat lobbies, they have the power and the right to monitor the cussing and kick or ban you if they like. when you are in a server playing a game, it is the server owner and administrators who decide if you are allowed to cuss. that is their right and some servers even have automatic bots that do the kicking for them when you cuss.
this is what you agreed to when you clicked "i agree" upon installing the game.
as for the "online content may change" that is basic legalize put on most(if not all) games that can be played online. this is because the online aspects are constantly changing. patches can be applied to servers, servers can go down, game companies can stop supporting servers mods and scripts can be applied server side, fan maps can change things from the original content etc. a prime example would be when ea turned off chat in red alert2. they gave up because they couldn't stop the script kiddies and didn't want to keep paying people to monitor and support the online portion of the game. therefore, the online experience changed... you could no longer chat in the lobbies.
they do this as a warning to the consumers and as protection against idiots(like you people) who can't understand basic concepts and can't get over the fact that they have no freedom of speech in the private sector and that just because they spent $50 on a game (less than you would on dinner and a movie if you useless morons could get a girlfriend) that doesn't mean that the company has to spend the rest of your useless lives making sure the game runs as well as it did the day you bought it.
ok, now i hope i'm done responding to idiots. if you still can't grasp the meaning of "online content may change" and "you're not allowed to cuss in our game", then you really are as stupid and useless as i suspect you are and all i can do is hope that you never reproduce.
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Wrong. EA has nothing to do with Westwood's content save, and ONLY save, Generals. The ToS you sign with Westwood's games are what you agree to when you install the game, and that is the ToS in question. Furthermore, msgtpain is exactly correct.
So while you maintain nonsense, I maintain that it was still only a nice try Spot. But no cigar.
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i sure wish i could find the old westwood terms of service... perhaps later i can find the time to find it.
either way, it doesn't matter because when ea took over westwood, it was ea's terms of service which became applicable.
such is the same when any company acquires another. there is no "grandfather clause" which states if the previous company lets you cuss(which westwood didn't) then you can continue to cuss when the new company takes over.
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Re: EA Partners with XWIS Community Service [message #174367 is a reply to message #174344] |
Tue, 11 October 2005 14:00 |
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warranto
Messages: 2584 Registered: February 2003 Location: Alberta, Canada
Karma: 0
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General (2 Stars) |
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spotelmo wrote on Tue, 11 October 2005 15:44 |
Javaxcx wrote on Tue, 11 October 2005 13:42 |
spotelmo wrote on Tue, 11 October 2005 03:14 | i just couldn't resist the temptation to respond. but then, it's better than working.
ea online is the same as westwood online (since it runs it and westwood no longer exists. they don't publish terms of service for "westwood online" anymore.)
but all that aside, i was referring mostly to the rts games like ra2 when i was talking about cussing and that it isn't allowed.
when you are in the chat lobby for those games talking bullshit, if you cuss you get kicked(or you did when ea and westwood were in charge). when you are in a game playing with someone you can cuss if you like and ea can't do anything about it(except apply the swear filter if you chose)
now, as for renegade, when you are in the chat lobbies, they have the power and the right to monitor the cussing and kick or ban you if they like. when you are in a server playing a game, it is the server owner and administrators who decide if you are allowed to cuss. that is their right and some servers even have automatic bots that do the kicking for them when you cuss.
this is what you agreed to when you clicked "i agree" upon installing the game.
as for the "online content may change" that is basic legalize put on most(if not all) games that can be played online. this is because the online aspects are constantly changing. patches can be applied to servers, servers can go down, game companies can stop supporting servers mods and scripts can be applied server side, fan maps can change things from the original content etc. a prime example would be when ea turned off chat in red alert2. they gave up because they couldn't stop the script kiddies and didn't want to keep paying people to monitor and support the online portion of the game. therefore, the online experience changed... you could no longer chat in the lobbies.
they do this as a warning to the consumers and as protection against idiots(like you people) who can't understand basic concepts and can't get over the fact that they have no freedom of speech in the private sector and that just because they spent $50 on a game (less than you would on dinner and a movie if you useless morons could get a girlfriend) that doesn't mean that the company has to spend the rest of your useless lives making sure the game runs as well as it did the day you bought it.
ok, now i hope i'm done responding to idiots. if you still can't grasp the meaning of "online content may change" and "you're not allowed to cuss in our game", then you really are as stupid and useless as i suspect you are and all i can do is hope that you never reproduce.
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Wrong. EA has nothing to do with Westwood's content save, and ONLY save, Generals. The ToS you sign with Westwood's games are what you agree to when you install the game, and that is the ToS in question. Furthermore, msgtpain is exactly correct.
So while you maintain nonsense, I maintain that it was still only a nice try Spot. But no cigar.
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i sure wish i could find the old westwood terms of service... perhaps later i can find the time to find it.
either way, it doesn't matter because when ea took over westwood, it was ea's terms of service which became applicable.
such is the same when any company acquires another. there is no "grandfather clause" which states if the previous company lets you cuss(which westwood didn't) then you can continue to cuss when the new company takes over.
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That would depend if EA "bought" those contracts from Westwood or not. If they were, then the old contract still holds. If not, then it would be implied that you argee to EA's TOS by using the game.
Of course, this would be arguable, considering we were neither informed, and future copies of the game were under the Westwood TOS (I believe)
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Re: EA Partners with XWIS Community Service [message #174387 is a reply to message #174367] |
Tue, 11 October 2005 15:34 |
spotelmo
Messages: 273 Registered: February 2003 Location: nebraska
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didn't red alert 2 come out in 2000? this would be after westwood was acquired by ea(1998) which means westwood was a ea company at the time which means that what you signed for westwood is also being signed for ea.
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Re: EA Partners with XWIS Community Service [message #175023 is a reply to message #173743] |
Sun, 16 October 2005 20:32 |
dammagic
Messages: 13 Registered: August 2005
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Originally when I read this it sounded like a total fallout. But, the more I think about it the more I like the idea.
Some things to think about:
- No more excess flood (as Crimson already mentioned)
- No more Cyberpunk (at least we can hope)
- Ban controls
- Instant connect (no more waiting 30 seconds or having to try to connect twice)
- FDS serial problem is solved, not that it was really was a problem to begin with...
- Most chat relays won't work/will be banned
- Possibility that the USA/Euro/Pacific servers will be combined into one server
And the best part about this is that Xwis is a basically a clone of WOL except it says Xwis, not WOL. All the features are the same and if the amount of players doesn't impact server stability it will far less laggy and faster. All Xwis needs to do is hire virtual ted and delphi and it's basically WOL again.
[Updated on: Sun, 16 October 2005 20:33] Report message to a moderator
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Re: EA Partners with XWIS Community Service [message #175029 is a reply to message #175023] |
Sun, 16 October 2005 21:44 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
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dammagic wrote on Sun, 16 October 2005 22:32 |
- Instant connect (no more waiting 30 seconds or having to try to connect twice)
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The way I understand it, the long connect times [for Renegade] are due to having lots of files in your data folder. Renegade needs to make sure that the files in there are compatible with the files in the server listings, and this is actually one of the possible exploits that Cyberpunk has used... tricking Renegade into thinking that the files are the same when they are not. Having lots of files for Renegade to scan means a longer time waiting at the screen while it scans those files. If I am correct, then switching to XWIS should not change the long connect time.
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