Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » problem
problem [message #17081] Fri, 25 April 2003 15:07 Go to next message
Fabian is currently offline  Fabian
Messages: 821
Registered: April 2003
Location: Boston, MA
Karma: 0
Colonel
i know its been said before, but i cant find the thread...

when i open up a saved level in commando, all the alpha blending is screwed up--the pass 1 texture is all over the material and the pass 2 texture is black. i know there is a way to fix it b/c ziegler digital said it could be done. how do i get it back to normal?
problem [message #17137] Fri, 25 April 2003 16:13 Go to previous messageGo to next message
blaxsaw is currently offline  blaxsaw
Messages: 13
Registered: April 2003
Location: UK
Karma: 0
Recruit
Are you using custom textures? If so make sure they are in .tga format and that their dimensions is a power of 2. Also make sure they are in the editor cache folder. Vertex alpha ('Valpha') msut be enabled on the mesh
problem [message #17166] Fri, 25 April 2003 16:56 Go to previous messageGo to next message
Fabian is currently offline  Fabian
Messages: 821
Registered: April 2003
Location: Boston, MA
Karma: 0
Colonel
its not that--the first time i import it to commando, everything is fine. say i place a few trees, then save the level. when i open the level again, the alpha blending is THEN screwed up.
problem [message #17278] Fri, 25 April 2003 22:35 Go to previous messageGo to next message
SomeRhino is currently offline  SomeRhino
Messages: 260
Registered: February 2003
Karma: 0
Recruit
Change the ambient and diffuse light settings on pass 2 to white.

problem [message #17296] Sat, 26 April 2003 01:08 Go to previous message
laeubi is currently offline  laeubi
Messages: 799
Registered: February 2003
Location: Germany
Karma: 0
Colonel

Plain and simple: Lightening -> compute vertex solve Very Happy

www.laeubi.de Find Mods, Maps, Tool, Files and More!
< All Tutorials you ever searched for >
< contact me >
"Don't say it is imposible... just find a solution!"
Previous Topic: Tiberian Sun sounds
Next Topic: any1 who knows cinematic scripting
Goto Forum:
  


Current Time: Wed Dec 04 11:06:11 MST 2024

Total time taken to generate the page: 0.01308 seconds