Home » General Discussions » General Discussion » Renegade for consoles?
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Renegade for consoles? [message #15933] |
Mon, 21 April 2003 05:14 |
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Sk8rRIMuk | On console there would be no mod capabilitys, unless they built in a system to load new maps, which would cost more money...
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They could build a map editor into the console game that works by putting different blocks together, like putting the terrain, then putting the mountain_02 block, then the big_tree_05 block in a few places, etc. Then the user can add a texture from hundreds onto each surface.
They could include dozens and dozens of different basic weapon parts in which the user can combine and exchange, then texture at will, and change it's settings and stuff like that. Same thing for vehicles and characters.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
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If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Renegade for consoles? [message #16089] |
Mon, 21 April 2003 15:24 |
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Sk8rRIMuk |
Sir Phoenixx |
Sk8rRIMuk | On console there would be no mod capabilitys, unless they built in a system to load new maps, which would cost more money...
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They could build a map editor into the console game that works by putting different blocks together, like putting the terrain, then putting the mountain_02 block, then the big_tree_05 block in a few places, etc. Then the user can add a texture from hundreds onto each surface.
They could include dozens and dozens of different basic weapon parts in which the user can combine and exchange, then texture at will, and change it's settings and stuff like that. Same thing for vehicles and characters.
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But there would be no way to share ur creations as openly as the PC format allowws you.
-Sk8rRIMuk
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Hmm, maybe Sony can add a USB CD-RW to it... , or they can make their memory cards have a larger capacity and have a smaller price. (And yes I'm talking about the PS2...)
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Renegade for consoles? [message #16776] |
Thu, 24 April 2003 04:30 |
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Sir Phoenixx |
Sk8rRIMuk |
Sir Phoenixx |
Sk8rRIMuk | On console there would be no mod capabilitys, unless they built in a system to load new maps, which would cost more money...
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They could build a map editor into the console game that works by putting different blocks together, like putting the terrain, then putting the mountain_02 block, then the big_tree_05 block in a few places, etc. Then the user can add a texture from hundreds onto each surface.
They could include dozens and dozens of different basic weapon parts in which the user can combine and exchange, then texture at will, and change it's settings and stuff like that. Same thing for vehicles and characters.
|
But there would be no way to share ur creations as openly as the PC format allowws you.
-Sk8rRIMuk
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Hmm, maybe Sony can add a USB CD-RW to it... , or they can make their memory cards have a larger capacity and have a smaller price. (And yes I'm talking about the PS2...)
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It's things like USB CD-RW that are killing the console format!
I agree damm u sony ...
Hmmm all we need is for the damm hardrive and internet connection to come put and the it would be possible to download mods and then either load them from the hard drive or put em on memory cards so u can go show ur m8's...
Damm I wan't the harddrive .
-Sk8rRIMuk
WOL Nick - Sk8rRIMuk
The one and only original "spammander"!
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Renegade for consoles? [message #16787] |
Thu, 24 April 2003 05:45 |
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Sk8rRIMuk |
Sir Phoenixx |
Sk8rRIMuk |
Sir Phoenixx |
Sk8rRIMuk | On console there would be no mod capabilitys, unless they built in a system to load new maps, which would cost more money...
|
They could build a map editor into the console game that works by putting different blocks together, like putting the terrain, then putting the mountain_02 block, then the big_tree_05 block in a few places, etc. Then the user can add a texture from hundreds onto each surface.
They could include dozens and dozens of different basic weapon parts in which the user can combine and exchange, then texture at will, and change it's settings and stuff like that. Same thing for vehicles and characters.
|
But there would be no way to share ur creations as openly as the PC format allowws you.
-Sk8rRIMuk
|
Hmm, maybe Sony can add a USB CD-RW to it... , or they can make their memory cards have a larger capacity and have a smaller price. (And yes I'm talking about the PS2...)
|
It's things like USB CD-RW that are killing the console format!
I agree damm u sony ...
Hmmm all we need is for the damm hardrive and internet connection to come put and the it would be possible to download mods and then either load them from the hard drive or put em on memory cards so u can go show ur m8's...
Damm I wan't the harddrive .
-Sk8rRIMuk
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The PS2 already has an modem/network adapter and hard drive addon.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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Renegade for consoles? [message #17403] |
Sun, 27 April 2003 14:26 |
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bigwig992
Messages: 555 Registered: February 2003 Location: Nashua, NH
Karma: 0
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Colonel |
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I think a Renegade 2 would sell great. With the better w3d engine, the graphics would rock. We could also get all the things we didn't in Renegade, real aircraft physics, better matchmaking, and better mod tools. I think it would be a great idea, look how much people mod Renegade as it is, with all the new additions, people could make mods such as generals, starcraft etc. Those new mods would bring popularity to a Renegade 2, and more people would buy it. More money for EA, gready bastards.
-The ONLY Renegade fan to pee off a school.
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Renegade for consoles? [message #17536] |
Mon, 28 April 2003 11:31 |
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Sir Phoenixx |
Sk8rRIMuk |
Sir Phoenixx |
Sk8rRIMuk |
Sir Phoenixx |
Sk8rRIMuk | On console there would be no mod capabilitys, unless they built in a system to load new maps, which would cost more money...
|
They could build a map editor into the console game that works by putting different blocks together, like putting the terrain, then putting the mountain_02 block, then the big_tree_05 block in a few places, etc. Then the user can add a texture from hundreds onto each surface.
They could include dozens and dozens of different basic weapon parts in which the user can combine and exchange, then texture at will, and change it's settings and stuff like that. Same thing for vehicles and characters.
|
But there would be no way to share ur creations as openly as the PC format allowws you.
-Sk8rRIMuk
|
Hmm, maybe Sony can add a USB CD-RW to it... , or they can make their memory cards have a larger capacity and have a smaller price. (And yes I'm talking about the PS2...)
|
It's things like USB CD-RW that are killing the console format!
I agree damm u sony ...
Hmmm all we need is for the damm hardrive and internet connection to come put and the it would be possible to download mods and then either load them from the hard drive or put em on memory cards so u can go show ur m8's...
Damm I wan't the harddrive .
-Sk8rRIMuk
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The PS2 already has an modem/network adapter and hard drive addon.
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Maybe in other countries but not in damm UK...
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-Sk8RIMuk
WOL Nick - Sk8rRIMuk
The one and only original "spammander"!
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Renegade for consoles? [message #17569] |
Mon, 28 April 2003 14:19 |
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[REHT | Spirit]Sir Phoenixx |
[REHT | Spirit]bigwig992 | I think it would be a great idea, look how much people mod Renegade as it is, with all the new additions, people could make mods such as generals, starcraft etc.
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ARE YOU TELLING ME THAT THIS IS NOT POSSIBLE! !!!!!
*hangs Bigwig infront of his yard as a warning to all non-belivers/modding n00bs*
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What you just said doesn't make any sense what so ever. Go back and actually read his reply this time. He said that Renegade 2 is a great idea and there would be alot of people making great mods for it just like they are doing for Renegade.
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He said that with new aditions people could make mods like SC and Gen. While maybe Gen you need the aircraft stuff, you can make SC without it
Name one thing in SC that "isn't possible" and I'll throw you a way to make it possible.
Er.....PM it, so we don't get tooooo off topic.
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Read his entire reply again, slowly...
He said, and I quote:
bigwig9292 | I think a Renegade 2 would sell great. With the better w3d engine, the graphics would rock. We could also get all the things we didn't in Renegade, real aircraft physics, better matchmaking, and better mod tools. I think it would be a great idea, look how much people mod Renegade as it is, with all the new additions, people could make mods such as generals, starcraft etc.
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He said with the additions("better w3d engine", "real aircraft physics", "better matchmaking", and "better mod tools") that the Renegade 2 engine will bring, the modders would be able to create good mods such as Generals and StarCraft.
.:Red Alert: A Path Beyond Modeler:.
E-mail: sirphoenixx@gmail.com
AIM: Sir Phoenixx
ICQ: 339325768
MSN: sirphoenixx@hotmail.com
Yahoo: sirphoenix86
If anyone needs any help with using 3dsmax, or gmax feel free to contact me.
My Gallery: sir-phoenixx.deviantart.com/gallery
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