Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » CnC Reborn Update: Nod Buggy
Re: CnC Reborn Update: Nod Buggy [message #166559 is a reply to message #166424] Tue, 16 August 2005 23:31 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
Karma: 0
General (1 Star)
CommandoSR wrote on Mon, 15 August 2005 07:49

Renardin6 wrote on Sun, 14 August 2005 20:31

We finished the Nod Buggy. You can see it on a 'w3d viewer' pic and on a dark map to show the lights we added. Enjoy.


You should be using Dazzle headlights instead. They can be turned on and off depending on if you're driving the vehicle. The fixed Dazzle.ini is part of the RenCommando source files.
http://www.cnc-source.com/files/pafiledb.php?action=file& ;amp ;id=551

How to set up the headlights:
Copy dazzle.ini to W3D viewer, mod Data and Gmax directories.
Create a plane (not a box because the light can be easily misplaced, just see the Renegade Humvee) about the size of the head/taillight and in W3D options, make it invisible and choose Dazzle as type. You're looking for the following: REN_BRAKELIGHT and REN_HEADLIGHT.


I would use your dazzle.ini if there was a way to hide other objects with the headlight bone. Such as the headlamp effects and the exahust fumes.
I tried linking them together but it didn't work. Got any idea's?


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: CnC Reborn Update: Nod Buggy [message #166563 is a reply to message #166559] Wed, 17 August 2005 00:02 Go to previous messageGo to next message
Renerage is currently offline  Renerage
Messages: 1223
Registered: May 2005
Location: Hamilton ON, Canada
Karma: 0
General (1 Star)
Very nice, keep it up, im looking forward to more. Thumbs Up

http://img109.imageshack.us/img109/9876/cheekaysig9xv.jpg

A pissed off noob Once said:
I DESLIKE YOU!
Re: CnC Reborn Update: Nod Buggy [message #166633 is a reply to message #166512] Wed, 17 August 2005 12:53 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
Messages: 500
Registered: February 2003
Karma: 0
Colonel
Lijitsu wrote on Tue, 16 August 2005 09:16

Not only that, but the "jigsaw pattern metal plates" on the side, are actually just a a protrusion from it. Look at the Buggy from all angles, and then judge it. And pay attention.


According to the cut scene where the buggy is about to be squished by the mammy's foot. There are no metal plates because its welded, and bent metals. I can see a pretty simular angle on the render of the buggy by reborn, and I see metal plates. Altho I can understand why you would think that, its mostly because of the lighting in the cut scenes. But I've also seen this pattern on pretty much most of reborn's textures.

About the wheel, yes I see now.

As I said before, a little bit of fixing up would really help to make this look good.


http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
Re: CnC Reborn Update: Nod Buggy [message #166651 is a reply to message #166397] Wed, 17 August 2005 14:56 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

I will do that later, I have other tasks to do now but I will really make it later. Satisfied
Re: CnC Reborn Update: Nod Buggy [message #166659 is a reply to message #166397] Wed, 17 August 2005 15:46 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
Messages: 688
Registered: March 2003
Karma: 0
Colonel
I'll post here a reply to Renardin from Reborn:
________
Let me explain something people: Why adding a player you will barely see trough a black coloured window? Why delay the release more? try to understand chronojam :

He makes suggestions all the time to delay the mod. He is a friend of ack... No more to say... Just think about it. He won't stop us or delay the stuff. When we make a gun without the penis style westwood did, he complains to bring it... I mean wtf? When we do a pp accurate to the westwood render, he asks to change it... Flip-flop idiot got lost...

He won't succeed with his bullshit, we can go on without him.
_________
First, the window shouldn't be black if you're including a driver. I'm surprised that Reborn lacks the 'creativity' to realize that based on their past attempts.

I make suggestions all the time to make the mod not suck.

I'm a friend of Aircraftkiller. No more to say since that's not relevent at all to this matter, at least you got that part right.

When you ignore a plethora of references from in-game content, yes I complain to bring the gun closer to how it should be.
When you ignore a plethora of references from in-game content, yes I complain to bring the power plant closer to how it should be.
In case you didn't notice, the power plant was based on ONE way-way-pre-release render. The gun was-- I don't even know, but you ignored way-way-pre-release renders, and in-game stuff. Explain that? I'm not flip-flopping at all, unless insisting in both cases to strive to match the in-game is flip-flopping.

You can go on without me, and fail just as well, Renardin, just like the last Reborn release. Cheers =D


From our pal Exdeath7:
_____
Look at it this way:
2000 polygon character
+
1024x1024 Texture map
+
2000 polygon Nod buggy
+
1024x1024 Texture map
=
Graphic slowdown
____
Huuuurm. We never had a slowdown with our Rangers in Renegade Alert, even when we used the exact in-game characters visible due to an error that occurred before making the latest patch public; even during a Ranger-rush, there was no slowdown.

But actual evidence aside (Reborn cares little for that), we'll look at the numbers you have. First, you don't need to have a 100% accurate-to-outside infantryman in there. You can easily cut polygons left and right. Second, you won't need to use a 1024x1024 texture map on him (especially if you stupidly keep a black windshield like Renardin would apparently want). So at most, you're essentially adding merely one more player's worth of visual detail to the game-- without adding any of the physics calculations, lighting effects, latency issues... and how long do you expect the buggies to stay alive anyways, and how long do you expect them to stay in service on a map once a team has enough credits for other things?
Re: CnC Reborn Update: Nod Buggy [message #166665 is a reply to message #166397] Wed, 17 August 2005 16:38 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
gotta agree with him. It really would make a difference to the look of the buggy if there was a tint and a driver inside.

http://img148.imageshack.us/img148/9146/hartyn4.png
Re: CnC Reborn Update: Nod Buggy [message #166671 is a reply to message #166397] Wed, 17 August 2005 16:55 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

If it's worth it after the first release, we will have all time to think about it. Now we don't want to delay the mod anymore and I want to say I can't wait myself.
Re: CnC Reborn Update: Nod Buggy [message #166673 is a reply to message #166397] Wed, 17 August 2005 17:06 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
Messages: 688
Registered: March 2003
Karma: 0
Colonel
What would make it worth it to you? Get PermaGrin to promise the team'll do it.
Re: CnC Reborn Update: Nod Buggy [message #166683 is a reply to message #166397] Wed, 17 August 2005 21:02 Go to previous messageGo to next message
Jecht is currently offline  Jecht
Messages: 3156
Registered: September 2004
Karma: 0
General (3 Stars)
Renardin, don't do an EA dude. Try to get it all right before its released, we can wait the extra week. Big Ups

http://img148.imageshack.us/img148/9146/hartyn4.png
Re: CnC Reborn Update: Nod Buggy [message #166695 is a reply to message #166397] Thu, 18 August 2005 04:27 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
Karma: 0
General (1 Star)
I will fix the turret tommorrow. That's the best I can do for now.

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Re: CnC Reborn Update: Nod Buggy [message #166711 is a reply to message #166397] Thu, 18 August 2005 08:01 Go to previous messageGo to next message
Lijitsu
Messages: 1575
Registered: April 2005
Location: Georgia, USA
Karma: 0
General (1 Star)

The inside shouldnt take but a few extra days to get done. How long did it take you to finish this Buggy? Now, once you have that, round it down via the polygon differance, then cut that number in half, and half again. Then tell me that number... And whats the capital of Nebraska?

http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: CnC Reborn Update: Nod Buggy [message #166718 is a reply to message #166397] Thu, 18 August 2005 08:54 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

Lincoln is the capital city of the State of Nebraska. Rocked Over
Re: CnC Reborn Update: Nod Buggy [message #166742 is a reply to message #166397] Thu, 18 August 2005 13:56 Go to previous messageGo to next message
tooncy is currently offline  tooncy
Messages: 407
Registered: February 2004
Karma: 0
Commander
Looks great! I'm looking forward to your next release Big Ups .

http://www.n00bstories.com/image.fetch.php?id=1096263174
Re: CnC Reborn Update: Nod Buggy [message #166758 is a reply to message #166397] Thu, 18 August 2005 15:49 Go to previous messageGo to next message
Hydra is currently offline  Hydra
Messages: 827
Registered: September 2003
Location: Atlanta, GA
Karma: 0
Colonel
You'll be looking for a long-ass time since they can't seem to release a playable version before the second coming of Christ.

Walter Keith Koester: September 22, 1962 - March 15, 2005
God be with you, Uncle Wally.
http://www.warriorforums.net/forums/images/warriorsforchrist/statusicon/forum_new.gif(<---New(ish) Prayer Group Forums)
http://img.photobucket.com/albums/v632/venompawz/cross.gif(<---Archived Prayer Group Forums)
Re: CnC Reborn Update: Nod Buggy [message #166761 is a reply to message #166397] Thu, 18 August 2005 16:17 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
Messages: 688
Registered: March 2003
Karma: 0
Colonel
It won't matter to most of their fans, who are obviously BLIND. Hell, we have sloth insulting my avatar even-- look at his sig:

http://my.fit.edu/~rhines/Notserious/graphics/user_sloth4urluv.jpg
I guess you'd find it appealing if you were a hungry, retarded circus performer. Or a Reborn staff member?

What appalls me is how everybody says of, for example, the rifle... "Wow, how accurate that is!! I love how it's the same as the cutscene!!"

Is everybody there blind? They think triangles are squares, and ugly retards are princesses, and texturers are mod team leaders.

Conclusion: They could release the first beta of Sole Survivor (fun while it lasted), make all the text green, and their public would be fooled into believing they had a "solid, playable release better than RenAlert!11"

[Updated on: Thu, 18 August 2005 16:17]

Report message to a moderator

Re: CnC Reborn Update: Nod Buggy [message #166783 is a reply to message #166397] Thu, 18 August 2005 18:15 Go to previous messageGo to next message
Lijitsu
Messages: 1575
Registered: April 2005
Location: Georgia, USA
Karma: 0
General (1 Star)

Who ever said this was going to be better than Ren Alert? I just said it would be fun. Ren Alert is still better, in my opinion.

http://img235.imageshack.us/img235/6192/campfiresigred7rb.png
http://img74.imageshack.us/img74/2544/hmminiinferno9sb.jpg
Aircraftkiller wrote on Wed, 31 May 2006 22:30

I've been Nodbuggered. =( =( =(
Re: CnC Reborn Update: Nod Buggy [message #166790 is a reply to message #166761] Thu, 18 August 2005 21:07 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

tssss... chrono...

s
h
u
t

u
p

&

m
o
d
!

[Updated on: Thu, 18 August 2005 21:29]

Report message to a moderator

Re: CnC Reborn Update: Nod Buggy [message #166795 is a reply to message #166397] Thu, 18 August 2005 21:29 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
Messages: 688
Registered: March 2003
Karma: 0
Colonel
Renardin6 wrote on Fri, 19 August 2005 00:28

Chronojam wrote on Thu, 18 August 2005 18:17

It won't matter to most of their fans, who are obviously BLIND. Hell, we have sloth insulting my avatar even-- look at his sig:

http://my.fit.edu/~rhines/Notserious/graphics/user_sloth4urluv.jpg
I guess you'd find it appealing if you were a hungry, retarded circus performer. Or a Reborn staff member?

What appalls me is how everybody says of, for example, the rifle... "Wow, how accurate that is!! I love how it's the same as the cutscene!!"

Is everybody there blind? They think triangles are squares, and ugly retards are princesses, and texturers are mod team leaders.

Conclusion: They could release the first beta of Sole Survivor (fun while it lasted), make all the text green, and their public would be fooled into believing they had a "solid, playable release better than RenAlert!11"



You lost all my respect. You are such a loser. Plz don't ever try to come back on our forum. Go fuck yourself somewhere else. Reborn sucks, remember? So act by following what you think and go away moron. As long as you will talk about it, you will show the interest you have for us... Retard! (at least, ack acts better than you, he stays away because he doesn't like reborn, follow his example. Follow your own opinion and so ignore us.)


oh and about renalert as you compare it with our work, it's the only mod that needs to announce a game to be played by 20 people at most on planet earth... Again, you compare it with something not out or with an old beta of 2003 where nobody of the actual mod team did a shit... No more to say... It's a great experience. How is tiberian fate and apb? any progression on your great mods? It's full of updates...

- source files released, wow, that's news!
- game announced... lol
- staff update... super...
- flying missile dildo and a shity chronosphere...
now compare with our updates, and I am not even talking of what's coming... I wanted to ignore you but there I had to say you are: just SHIT TALKERS!

as my leader says and as Dante says :

SHUT UP AND MOD!

KTHX, cya.

(and please, take your time to make a BIG BIG answer full of shity arguments with your lego blocks... Be sure I won't read a shit. Knowing this, show me the retard in you...)






Only a true asshole would go on a rant and conclude with Dante's famous words denouncing rants.

I don't think I need to say more, but I will anyways because I like to hear myself type.. it sounds like rain falling and is very calming. Oh yeah, staying on topic, something Reborn has trouble with:

I kept comparing your "Westwood render defense" with a Westwood render from Red Alert. Red Alert, you know, made a decade ago by Westwood Studios? They had a render of a single-barrel heavy tank. This is why I say you people are blind. I only posted it 5 times, and each time you guys were like "OMG RENALERT VS REBORN WAR" instead of thinking "Gee, I guess beta renders from a year before a game's release are prone to innaccuracies and maybe we should use more current content as a basis for our work!!"...

Read that three more times please, and then read my posts again.

Now, do it one more time each just to make sure; if you cannot explain what you've read, ask somebody to help and set up an appointment with your optomotrist.

TF and RA:APB are doing great, thanks. A pair of updates from the two are coming soon. Certain mods don't need to churn out crap just to satisfy the attention spans of their child-like audience mind you, but prefer to consistently release some quality work instead (not in cheapass bursts, nor 2 months between each).

I hope you see the interest I have in Reborn, or at least start to. You seem to miss that always. AK does stay away because he dislikes Reborn, you're right. And just a final comment: It's easy to talk shit when that's the subject matter, right? Fix your stuff up.

Just to clarify in case anybody still has doubts: I want to see a good Tiberian Sun mod for Renegade, and the closest thing to that just happens to be Reborn. If you have questions, feel free to PM me.

Hopefully I've said all I'll need to here.


WOW NICE EDIT THERE RENARDIN! SHUT UP AND MOD INDEED.

[Updated on: Thu, 18 August 2005 21:35]

Report message to a moderator

Re: CnC Reborn Update: Nod Buggy [message #166796 is a reply to message #166397] Thu, 18 August 2005 21:32 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

shut the fuck up and fucking mod!

(renardin's version. I am nice, I sent the rant as pm. No shame for you then. ^^)
Re: CnC Reborn Update: Nod Buggy [message #166797 is a reply to message #166397] Thu, 18 August 2005 21:34 Go to previous messageGo to next message
Venom Pawz is currently offline  Venom Pawz
Messages: 124
Registered: May 2005
Location: California, USA
Karma: 0
Recruit
Don't think I didn't see that huge rant you posted, Renardin.

Insulting a FREE VIDEOGAME MODIFICATION is one thing, but insulting my life is another. Yeah, he is my life, that's why I am engaged to him. =P

Thanks. Well, not really thanks. More of a "thanks a lot, asshole, for completely insulting two people".
Re: CnC Reborn Update: Nod Buggy [message #166800 is a reply to message #166397] Thu, 18 August 2005 21:51 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
Messages: 1478
Registered: July 2003
Location: Syracuse, New York
Karma: 0
General (1 Star)
I wouldn't give a rat's ass if the model was shit - I'd play the mod for it's gameplay. Stop your bitching and have patience. Just because a mod may take 2 years to develop has nothing to do with what it will play like. All you've seen is models, all you've done is bitch. So please, shut your fucking mouths.

After all, Renegade Alert's beta releases had some of the worst models. However, the gameplay was a blast and people enjoyed playing. Don't think a mod will suck unless you've actually played the mod. In my opinion, You people are fucking spoiled. Hell, you shouldn't even be getting another quality mod the way you treat Reborn.

/rant off.
Re: CnC Reborn Update: Nod Buggy [message #166801 is a reply to message #166397] Thu, 18 August 2005 22:00 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
Messages: 688
Registered: March 2003
Karma: 0
Colonel
The difference is that the gameplay is what we've touted pretty much all along. Reborn's always been more or less graphics-centric, and have done a particularly bad job at it while pretending it's awesome, and a few blind fools keep reinforcing sub-par work for some reason instead of realizing and citing the obvious faults! Quick example: I believe one Reborn team member (Titan maybe?) had a quote from Sir Phoenixx emphasizing gameplay over graphics in his sig, or something along those lines. I don't know why they do that blind-compliment crap, no, but I try to be.. honest. It's okay to say "Wow, the GDI war factory looks pretty damn good" but it's fucking retarded to say "WOW THE RIFLE LOOKS JUST LIKE THE CUTSCENES" when it so painfully does not.

WOW THAT TRIANGLE LOOKS JUST LIKE THE CIRCLE IN THE CUTSCENES! WOW THAT CYLINDER LOOKS JUST LIKE THE CONE (this is actually from the rifle.. they changed the front, the rather large cone that took up 3/4ths of the height of the rifle, with a cylinder that takes up about 1/5th the height. If you think you can fight that argument, try it, but keep in mind that the frame of reference is frame S' that we occupy at this instant, don't get crafty on me and pull in strange-ass phsycis)

Questions?
Re: CnC Reborn Update: Nod Buggy [message #166802 is a reply to message #166397] Thu, 18 August 2005 22:08 Go to previous messageGo to next message
Renardin6 is currently offline  Renardin6
Messages: 1570
Registered: December 2003
Location: Belgium
Karma: 0
General (1 Star)

are you masturbating when posting?
Re: CnC Reborn Update: Nod Buggy [message #166803 is a reply to message #166802] Thu, 18 August 2005 22:13 Go to previous messageGo to next message
Jaspah is currently offline  Jaspah
Messages: 1478
Registered: July 2003
Location: Syracuse, New York
Karma: 0
General (1 Star)
Renardin6 wrote on Fri, 19 August 2005 01:08

are you masturbating when posting?


Stop posting these posts with the shitty humor. You're not funny so stop trying so hard to be.
Re: CnC Reborn Update: Nod Buggy [message #166804 is a reply to message #166397] Thu, 18 August 2005 22:24 Go to previous messageGo to previous message
Dishman is currently offline  Dishman
Messages: 158
Registered: February 2003
Location: Chicago
Karma: 0
Recruit

That looks pretty terrible

"God isn't on our side either, cuz he hates idiots also."
Previous Topic: Renegade Alert Source Releases
Next Topic: Fist Of Fate - Orich Trebuchet
Goto Forum:
  


Current Time: Fri Nov 29 19:09:29 MST 2024

Total time taken to generate the page: 0.01816 seconds