building problem in level edit [message #164314] |
Tue, 26 July 2005 14:58 |
piotrkol1
Messages: 167 Registered: July 2005 Location: Milwaukee, Wisconsin
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all right whenever i make a building into my hieghtfield in level edit it always appears in the corner of the maps and its unmoveable
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Re: building problem in level edit [message #164361 is a reply to message #164314] |
Tue, 26 July 2005 22:29 |
Slash0x
Messages: 455 Registered: January 2004 Location: California
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You can do pretty remarkable things with heightfield maps if you use it correctly. I've seen a lot of the newer games (of course, with much higher level of shading with shadows and etc.) use this technique. Allows smooth terrain and hills to look more realistic than the 5 poly hills you usually see in Renegade.
L3T'5 4LL THR0W 3GG5 4T D4 N00B!
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Re: building problem in level edit [message #164404 is a reply to message #164314] |
Wed, 27 July 2005 08:31 |
piotrkol1
Messages: 167 Registered: July 2005 Location: Milwaukee, Wisconsin
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all right so lets say i wanna make a hieghtfield map in level edit...and i wanna have a tiberian silo in it...do i use the gmax terrain or do i use the level edit terrain?
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