Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Sniper mod
Sniper mod [message #164098] Sun, 24 July 2005 04:33 Go to previous message
theplague is currently offline  theplague
Messages: 261
Registered: May 2004
Karma:
Recruit
Stuff in it:
- Snipers cost 0
- No credit tickel
- No vehcles
- Spawn as minigunner but can't move until you buy a sniper
- Can't kill non sniper characters
- Can't damage buildings (but the announce things still go off, but you can change a setting in server2.ini)
- This mod dosn't blow up the buildings
- No beacons
- No fall damage
- Fare play (get points for damage and no mass points for kill, so eat that kill whores!)
- No C4
- No Pistal


Settings you need to change:
- Set start credits to 1000
- Set drop weapons to 0 for each map (in server2.ini)


NOTE:
- remane this from objects.ddb to objects.aow
- built for BrenBot and AOW 1.34 (tested)


Edit: this version dosn't crash on base defence maps like it's pre-diseser
  • Attachment: sniper.rar
    (Size: 361.06KB, Downloaded 151 times)


http://users.tpg.com.au/ling44/av_firefox.gifhttp://users.tpg.com.au/ling44/av_rg.gif

[Updated on: Sun, 24 July 2005 04:35]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Previous Topic: How to activate mct when modding sp map
Next Topic: Annoucing the greatest
Goto Forum:
  


Current Time: Wed Dec 11 16:21:57 MST 2024

Total time taken to generate the page: 0.01284 seconds