Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Archived Forums » Core Patches » Flamethrower uprgrade
Re: Flamethrower uprgrade [message #163682 is a reply to message #163338] Tue, 19 July 2005 04:30 Go to previous messageGo to previous message
XeonTeam is currently offline  XeonTeam
Messages: 99
Registered: January 2005
Karma:
Recruit
Joseph Collins wrote on Fri, 15 July 2005 14:11

And I think the Flamethrower should work like it does in other games such as Return to Castle Wolfenstein.(Say. . .flames bouncing off walls instead of going through them.) However, that would require far more work than anyone at Blackhand Studios would be willing to do. IE, redoing a small chunk of the original source code.


i dont think it would take as much work as you say... there is an ammo property in the objects.ddb that allows for an ammo to bounce of objects. I do not know anbout its cosmetic apperance, it may still look like it was going through the wall, but physically it would bounce off the walls and floors up to the number of times stated in the ammo properties.

http://img311.imageshack.us/img311/7626/sssssssssssssssss6yl.jpg


Wars come and go but our soldiers stay eternal - 2pac
 
Read Message icon8.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Problem with Renguard core update...freezes.
Next Topic: Fix for renguard core patch 1 patcher problems!
Goto Forum:
  


Current Time: Mon Sep 30 21:26:28 MST 2024

Total time taken to generate the page: 0.00990 seconds