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Re: Rush VS. Non-Rush? [message #162855 is a reply to message #162528] Sat, 09 July 2005 12:05 Go to previous messageGo to previous message
mision08 is currently offline  mision08
Messages: 525
Registered: May 2005
Location: Cattle Drive, Dallas to F...
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Colonel
Quote:

Wow. You're an asshole.

Thank You, this often times goes unnoticed.
What about city and glaziers? I start rushing at city @300+ credits and don't stop till im forced to. I think it's important for gdi to keep consistent pressure on nod with rushes (at city). If you have 4 players that stick together and rotate the purchase of apc, hotwires and the occasional ion, you will catch nod in the wrong place eventually. And if you don't, they will sit on the air strip until they have 6 or 7 stanks to rush with. As far as rushing with a light tank, there is no such thing. A light tank is for shooting other vehicles, it doesn't have the destructive power that a stank or flamer has when shooting a building. It is nothing more than a low profile apc with a canon and half the payload.

PS. can someone please edit this and paste the edited version in their reply so I can quickly fix the errors.
Quote:

Wow. You're an asshole.


 
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