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Re: Transparency [message #161992 is a reply to message #161981] Tue, 28 June 2005 10:05 Go to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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Commander

Like the HoN windows?

You have to create a 1-Bit or 8-Bit alpha mask over the bits you want to be transparent. You then save it as a 32-Bit TGA then convert it to the correct DDS format. I can't remember how you create it in PS but try the way Blazea mentioned.


Ooh, nasty.
 
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