Visceroids...DO NOTHING! [message #143399] |
Sun, 13 March 2005 08:40 |
EatMyCar
Messages: 90 Registered: January 2005
Karma: 0
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OK. i've nodiced this occaisonly. but the visceroids do nothing. they just sit there like horny blobs of jelly,then fade away. wtf is that? they should chase people down,spray them,and not dissapeer. can this please be fixed? or make the 'visceroid' crate turn you INTO a visc with a chem-sprayer. that would be cool.
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Visceroids...DO NOTHING! [message #144263] |
Fri, 18 March 2005 06:21 |
Jzinsky
Messages: 339 Registered: June 2004 Location: Warrington
Karma: 0
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Actually that is a good point, there isn't much reason for it. Maybe if you got that crate and turned into a visceroid that would be cool, or a pain if you've spent a load on a character. Also, while I'm thinking of it, turning into an AI Visceroid when you die in Tiberium?
No flashy signature..
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Re: Visceroids...DO NOTHING! [message #160207 is a reply to message #143399] |
Thu, 16 June 2005 04:02 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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They do chase you down in single player. Sometimes they won't move, but some of them give chase if you get close and do a lot of damage if you don't kill them quickly.
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Re: Visceroids...DO NOTHING! [message #160256 is a reply to message #143399] |
Thu, 16 June 2005 08:50 |
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uurmek
Messages: 17 Registered: May 2005 Location: Oswego, NY
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I have played on a server before that when you died an AI visceroid with a chem sprayer appeared in your place and attacked people. I don't remember which server, but I think it was one of those stupid Crazy AOW servers. It would be nice to have the regular ones from the crate do the same though.
[Updated on: Thu, 16 June 2005 08:52] Report message to a moderator
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Re: Visceroids...DO NOTHING! [message #160267 is a reply to message #160263] |
Thu, 16 June 2005 09:35 |
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kinghigh1
Messages: 223 Registered: May 2005
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DJM wrote on Thu, 16 June 2005 11:31 |
kinghigh1 wrote on Thu, 16 June 2005 00:31 |
booboo wrote on Tue, 14 June 2005 20:58 | realy do put viceroys or watever der caled on there that would be cool realy do it or im comin after ya
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I drink and type too
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Nah, your useless and dim-witted posts are just due to your lack of common sense and utter stupidity.
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You wannabe my friend ,don't you
List of Shit that Rock: Marijuana,Former Pres. Clinton,Budweiser,Family Dollar,Kinghigh1,P.I.M.P.SQUAD
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Re: Visceroids...DO NOTHING! [message #162548 is a reply to message #162546] |
Wed, 06 July 2005 03:14 |
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reborn
Messages: 3231 Registered: September 2004 Location: uk - london
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Not allot at all, you could change the object.ddb so that a character you puchase gives you this characters\visceroid\c_visceroid.w3d model, preset name CnC_Visceroid instead of the current one. You would also have to edit the settings presets to give it a weapon and upgrade its health a bit. But if you wanted too it would be quite easy to replace the visceroid as an in game character instead of a current one.
If you have a server and would like this then i'd make it for you.
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Re: Visceroids...DO NOTHING! [message #162552 is a reply to message #143399] |
Wed, 06 July 2005 05:54 |
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Dr. Lithius
Messages: 609 Registered: March 2005
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I don't have a dedicated server, myself. No code to run one and there's more than enough servers up at any given time as it is. I just think it'd be a neat modification for any server to run.
Obviously, you'd also have to decrease the Visceroid's speed and make sure it regenerates when on tiberium, too. But it sounds simple enough. Anyone who can pick apart "always.dat" and can operate a word processor sounds capable of making stuff like that. Makes me wonder if I could easily lower the armor of buildings like that.
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