Home » General Discussions » General Discussion » buildings inrepairable, friendly fire?
buildings inrepairable, friendly fire? [message #157006] |
Fri, 27 May 2005 18:13  |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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General (1 Star) |
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ok, would any server owner (I mean major server owner, the owner of a 24-32 player) be willing to turn these settings on for a couple of days gaming? I think this would be really fun. we always play the same maps, with the same settings, over and over and over. unrepairable buildings would mean faster games and different gameplay (everyone defending or attacking, no screwing around). friendly fire, if not abused, makes people watch where they shoot in a crowded place. especially in buildings! how about it? In 2 years, I think I've played only a few games with indestroyable buildings. I really would like to see more of this, and less of the same gameplay in virtually every public server on WOL.
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buildings inrepairable, friendly fire? [message #157021] |
Fri, 27 May 2005 18:52   |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |

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We did this for a couple days on our server once as a joke, all the games were pretty much who could kill the enemy's base fastest. No one bothered defending at all.
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buildings inrepairable, friendly fire? [message #157023] |
Fri, 27 May 2005 18:52   |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
Karma: 0
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General (1 Star) |
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ahh but how many players were on your server? I think it used to be a 20 player or something. 16 a side and there will probably be people defending
ok, if you decide to run it i'll be there
Edit: yeah the FF was more a suggestion, its the buildings thing i'm more interested in
[Updated on: Fri, 27 May 2005 18:57] Report message to a moderator
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Re: buildings inrepairable, friendly fire? [message #157044] |
Fri, 27 May 2005 21:25   |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Colonel |
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flyingfox | ok, would any server owner (I mean major server owner, the owner of a 24-32 player) be willing to turn these settings on for a couple of days gaming? I think this would be really fun. we always play the same maps, with the same settings, over and over and over. unrepairable buildings would mean faster games and different gameplay (everyone defending or attacking, no screwing around). friendly fire, if not abused, makes people watch where they shoot in a crowded place. especially in buildings! how about it? In 2 years, I think I've played only a few games with indestroyable buildings. I really would like to see more of this, and less of the same gameplay in virtually every public server on WOL.
| To answer your question (I don't think anyone has yet; they've only provided critisism): edit your svrcfg_cnc.ini. Look for the line "CanRepairBuildings=yes", change it to "CanRepairBuildings=no".
That should work for what you want.
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