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Core Patch 2 update [message #155486] Fri, 20 May 2005 21:50 Go to next message
jonwil is currently offline  jonwil
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Registered: February 2003
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General (3 Stars)

Here is what is planned to be in Core Patch 2:
1.BunkersTS (winner of the first poll)
2.Hangmans_Canyon (winner of the scond poll)
3.Tropics and/or Deth_River (first and second in the third poll) depending on filesize (we dont want to make Core Patch 2 too big).
4.New loadscreens and/or fonts (to get rid of the "annoying" fonts in CP1)
5.Fixes for the nickname explots
6.More map fixes (exactly what fixes will depend on what our map fixer Laeubi is able to do)
7.A proper fix for that "error 17" in the installer
and 8.Scripts.dll/bhs.dll 2.1.3 (which will be 2.1.2 + nuckname fixes + crash bug fix if I can get the info needed to fix it + any other fixes e.g. more AGT fixes)
Thats not the final list, just what is currently planned for client CP2.

Server Side Core Patch 2 will contain a 2.1.3 based version of the SSAOW and probobly a new version of Brenbot in addition to the map fixes, new maps and other things mentioned above.

No release date has been set for this patch as of yet, we will set one once we are closer to release.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Mon, 11 July 2005 04:14]

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Core Patch 2 update [message #155489] Fri, 20 May 2005 22:01 Go to previous messageGo to next message
Renx is currently offline  Renx
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General (2 Stars)
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Do you mean the scripts.dll noname fixes, or the bandtest.dll fix?

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Core Patch 2 update [message #155496] Fri, 20 May 2005 23:02 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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General (3 Stars)

It will be fixing the same things fixed in the bandtest.dll fix (e.g. long nickname, no name, name with invalid chars) but in my own way.

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Core Patch 2 update [message #155523] Sat, 21 May 2005 06:24 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
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General (2 Stars)
sounds good
Core Patch 2 update [message #155541] Sat, 21 May 2005 08:55 Go to previous messageGo to next message
RTsa is currently offline  RTsa
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Commander
Sounds good Smile
I just hope you are able to squeeze all four maps in the patch.
Core Patch 2 update [message #155548] Sat, 21 May 2005 09:44 Go to previous messageGo to next message
Renx is currently offline  Renx
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I really hope "your own way" isn't just spamming them with shit, team changing, and doing other things to them when they join...

~Canucck

http://www.sloganizer.net/en/style7,Espion.png

Blazer

...RG made me ugly
Core Patch 2 update [message #155870] Sun, 22 May 2005 16:23 Go to previous messageGo to next message
clouded_wolf is currently offline  clouded_wolf
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how do i vote??
Core Patch 2 update [message #155989] Mon, 23 May 2005 10:24 Go to previous messageGo to next message
Sir Kane
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Renx

I really hope "your own way" isn't just spamming them with shit, team changing, and doing other things to them when they join...
I hope it isn't a copy of my stuff in any way or I will be really mad this time.


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
Core Patch 2 update [message #156002] Mon, 23 May 2005 13:20 Go to previous messageGo to next message
cmatt42 is currently offline  cmatt42
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General (2 Stars)
clouded_wolf

how do i vote??

There isn't anything to vote for.


Core Patch 2 update [message #157045] Fri, 27 May 2005 21:43 Go to previous messageGo to next message
imagica is currently offline  imagica
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looking forward to it.
Core Patch 2 update [message #157049] Fri, 27 May 2005 22:19 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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clouded_wolf

how do i vote??

The map voting is over already


When history witnesses a great change, Razgriz reveals itself,
First as a dark demon,
As a demon it uses its power to reign death upon the land;
and then it dies.

However, after a period of slumber, Razgriz returns.
This time as a great hero...
Core Patch 2 update [message #157052] Fri, 27 May 2005 22:48 Go to previous messageGo to next message
Alkaline is currently offline  Alkaline
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Deleted
Damn,
you guys obviously have no idea what you are doing.

DethRiver has some crackhead crouching warping hidden lag mojo going on.

We took it off the UNRULES New Maps server because their is a ton of crazy lag on that map. Its just as bad as Oasis.

Now don't get me wrong, its a cool layout but the lag is too intense on it.


Core Patch 2 update [message #157077] Sat, 28 May 2005 03:35 Go to previous messageGo to next message
Dethdeath is currently offline  Dethdeath
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Alkaline

Damn,
you guys obviously have no idea what you are doing.

DethRiver has some crackhead crouching warping hidden lag mojo going on.

We took it off the UNRULES New Maps server because their is a ton of crazy lag on that map. Its just as bad as Oasis.

Now don't get me wrong, its a cool layout but the lag is too intense on it.

Yeah, the fps-lag is a know issue. However, I was told all bugs would be fixed before maps are put into Core Patches.
Core Patch 2 update [message #157413] Sun, 29 May 2005 22:58 Go to previous messageGo to next message
mac is currently offline  mac
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Only if there are enough resources available to do bug fixes. Right now, we're lucky if we get the official map fixes in.

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Core Patch 2 update [message #157462] Mon, 30 May 2005 08:03 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
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mac

Only if there are enough resources available to do bug fixes. Right now, we're lucky if we get the official map fixes in.


Even so, I think it's imperative that all and any bugs be fixed first and before new maps are released.


My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
Core Patch 2 update [message #157472] Mon, 30 May 2005 09:18 Go to previous messageGo to next message
mac is currently offline  mac
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We do what we can with the limited resources we have.

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Re: Core Patch 2 update [message #158171 is a reply to message #155486] Thu, 02 June 2005 16:04 Go to previous messageGo to next message
Mighty BOB! is currently offline  Mighty BOB!
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Could you add a couple of new.. what are they called, taunts? (ex: !TT !hehe !gotya) Like maybe the TD commando where he says "Real tuff guy!" or "That was left handed." "Keep 'em comin'!". I think that would be cool.

WOL nick: migtybob
http://ric3d.com/Renegade-X-Userbar.jpg
Wesforce

We are living in post-common sense society.
Re: Core Patch 2 update [message #158593 is a reply to message #155486] Sun, 05 June 2005 20:01 Go to previous messageGo to next message
trunkskgb is currently offline  trunkskgb
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You don't need the Core Patch for taunts. The MP servers have extra taunts and I belive they come with downloading the map pack. I think Huh

My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
Re: Core Patch 2 update [message #160422 is a reply to message #155486] Fri, 17 June 2005 06:47 Go to previous messageGo to next message
ZeroEcho is currently offline  ZeroEcho
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Well i dont know if youll get down this far to read or maybe i missed something in another post but i noticed that when you load renegade, you cant play in solo mode if you are not connected to the net. is that one of the fixes your talking about? hope so. dont be mad if this already got explained or addressed. there are alot of posts and responces and im really new to blogging.
Re: Core Patch 2 update [message #160453 is a reply to message #155486] Fri, 17 June 2005 10:13 Go to previous messageGo to next message
Mighty BOB! is currently offline  Mighty BOB!
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When you install RenGuard it uses the Renegade.exe to start RenGuard, if you go to your Westwood/Renegade folder & click on the game2.exe then it loads Renegade & you can do single player. (& you can make a shortcut to the Desktop)

WOL nick: migtybob
http://ric3d.com/Renegade-X-Userbar.jpg
Wesforce

We are living in post-common sense society.
Re: Core Patch 2 update [message #160547 is a reply to message #160453] Fri, 17 June 2005 19:03 Go to previous messageGo to next message
ZeroEcho is currently offline  ZeroEcho
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Thanks Bob that was real simple. and now i know i dont need to be connected to play anymore. thanks again! Big Grin
Re: Core Patch 2 update [message #161255 is a reply to message #158593] Tue, 21 June 2005 15:49 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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trunkskgb wrote on Sun, 05 June 2005 23:01

You don't need the Core Patch for taunts. The MP servers have extra taunts and I belive they come with downloading the map pack. I think Huh


http://www.multiplayerforums.net/index.php?showtopic=1641
Basic script for mirc to make sound commands. --^

The sounds are in Renegade by default. This is why everyone who
has CP1 and RenGuard installed can hear them.
No need to download them Wink

Its possible to add custom sounds to it as well, just when you
would do that - say add a sounds MySound.wav - people would have
to download MySound.wav and place it in their Data folder to
hear it play.
Again: RenGuard and CP1 are required for the player
to hear the sound.

A small selection of "cool" sounds can be found here:
http://www.mp-gaming.net/renegade/

There are TONS of more sounds available though, they are mixed in
the file "Always.dat" you can open it with XCC Mixer or something
and extract them to a temporary directory to listen to them:
http://www.multiplayerforums.net/index.php?act=Attach&ty pe=post&id=2406


https://multiplayerforums.com/uploads/monthly_2018_03/TCW2_Signature.png.6236a0dbc6e1e53472a18fe8cd15e47b.png

[Updated on: Tue, 21 June 2005 15:58]

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Re: Core Patch 2 update [message #162279 is a reply to message #155486] Fri, 01 July 2005 15:57 Go to previous messageGo to next message
Dr. Lithius
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Colonel
If I might make a suggestion. . .

How much extra work would it be to make the dust particles/water sloshes/snow particles appear underneith the footsteps of Stealth Black Hands/Stealthed units(via Bonus Crates) when they're cloaked? I got this idea from Tribes 2, see. That way, really really aware players could see Black Hands coming and there'd be no excuse for them not to be aware. Additionally, it would be far more logical, and possibly even balance out some very slight issues some people might have with Stealthed units.
This would also apply for the dust vehicles kick up when they drive, of course. No more 100% invisible Stealth Tanks/Stealthed units.

That's just something I'd like to see, anyway.
Re: Core Patch 2 update [message #162341 is a reply to message #155486] Sat, 02 July 2005 14:37 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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i think they already do, i have spotted sbh by their trail before..on snow terrain anyway, not sure about other terrain types...

http://steamsignature.com/card/1/76561197975867233.png
Re: Core Patch 2 update [message #162598 is a reply to message #155486] Wed, 06 July 2005 20:45 Go to previous messageGo to previous message
Dr. Lithius
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Colonel
That's odd. I've never once seen dust particles from a steathed unit, weither it be me, or someone on the opposite team. *shrugs*

Got another idea for CP2. How much work would it be to make vehicles not go Neutral whenever you hop out of them? I'm pretty sure the opposing team can grab it if it's empty. I could very well be wrong. But anyway, this would stop certain jackasses from planting Remote or Timed C4 on allied vehicles and blowing them up whenever someone hops out to repair them. It does happen.

[Updated on: Wed, 06 July 2005 23:02]

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