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Alpha-Blending texture goes wrong [message #15568] Sat, 19 April 2003 12:01 Go to previous messageGo to previous message
maytridy is currently offline  maytridy
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Registered: February 2003
Location: New York, USA
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Make sure that you check "valpha" in the w3d settings, and you put "Alpha Blend" in the pass 1 shader tab, where it says "opaque".

 
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