Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Tiberian Technologies / Blackhand Studios » Other Products » SSAOW 1.3.4 released
SSAOW 1.3.4 released [message #152626] Tue, 03 May 2005 01:22 Go to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
SSAOW 1.3.4 has been released for win32 which provides a fix for the cheating exploits. Have fun.

Changelog:
- BugFix: Exploit Fixes for NoName/HostName/Non Printable Player Names
- BugFix: Crates can be disabled now
- BugFix: GDI not being able to kill "GDI Wreckages"
- BugFix: Nod not being able to kill "Nod Wreckages"
- BugFix: Wreckages will no longer be attacked by base defenses.
- BugFix: People no longer get points for repairing wreckages.
- Bugfix: Dropscript for GDI/Nod Flametank fixed
- New: new server2.ini with updated/added coordinates for crates

Download:
http://www.blackhand-studios.org/downloads/ssaow_134.zip


Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

SSAOW 1.3.4 released [message #152658] Tue, 03 May 2005 08:25 Go to previous messageGo to next message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma: 0
General (3 Stars)
installing now Very Happy nice one mac Wink
SSAOW 1.3.4 released [message #152666] Tue, 03 May 2005 09:49 Go to previous messageGo to next message
Majiin Vegeta is currently offline  Majiin Vegeta
Messages: 2186
Registered: February 2003
Location: London
Karma: 0
General (2 Stars)
good work Smile
SSAOW 1.3.4 released [message #152679] Tue, 03 May 2005 11:10 Go to previous messageGo to next message
RTsa is currently offline  RTsa
Messages: 484
Registered: January 2005
Location: Finland
Karma: 0
Commander
Nice!
I especially like this
Quote:

- BugFix: Exploit Fixes for NoName/HostName/Non Printable Player Names

Finally those won't spoil the game for everyone else!
SSAOW 1.3.4 released [message #152686] Tue, 03 May 2005 12:26 Go to previous messageGo to next message
ghostSWT
Messages: 262
Registered: December 2003
Karma: 0
Recruit
Quote:

- BugFix: Exploit Fixes Non Printable Player Names
you should of made it so only A-Z, a-z, 0-9 for WOL mode and < 10 char and gave an option to disable it if WOL spy is running, and for GSA include all other things that can be used.

Also would it make the code faster if you get player score b4 you do the name checking? So if they have > 100 points you don't have to check the names?

And lastly i joined with a name of "á" (chr 160)and nothing happened to me, shouldn't that be considered a one printable char? I would say make so you can only use keys that can be made without the use of Alt
Re: SSAOW 1.3.4 released [message #152687] Tue, 03 May 2005 12:31 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
Messages: 1105
Registered: December 2004
Karma: 0
General (1 Star)
mac

Changelog:
- BugFix: Exploit Fixes for NoName/HostName/Non Printable Player Names

awww damn, I was having fun with those tards


http://clanwars.cc/_Games/Renegade/IMG/Banners/41_6.jpg
SSAOW 1.3.4 released [message #152693] Tue, 03 May 2005 12:57 Go to previous messageGo to next message
Creed3020 is currently offline  Creed3020
Messages: 1438
Registered: February 2003
Location: Toronto, Canada
Karma: 0
General (1 Star)
Thanks mac, and to anyone else that had their hand in on this. Once our server is back online this will be installed and running!

Very Happy
a [message #153385] Sat, 07 May 2005 18:22 Go to previous messageGo to next message
Jae is currently offline  Jae
Messages: 5
Registered: May 2005
Karma: 0
Recruit
hmm,
Plan on adding DDE Server in the next version/update?
Also, Here are a few suggestion's for ssoaw:
Log Ingame message's to ssoaw:
( _MESSAGE <team> <message> )
Have player joins output to logfile like so:
( _JOIN <team> )

Those were just off top of my head, the reason that would be helpful, is FDS logs Join's and Message's with a shitty output, And I like ssoaw's Syntax using "_<category>" Very useful.

-:Thank you for your time: -
Jae
SSAOW 1.3.4 released [message #153468] Sun, 08 May 2005 06:10 Go to previous messageGo to next message
mac is currently offline  mac
Messages: 1018
Registered: February 2003
Karma: 0
General (1 Star)
Administrator/General
Provide me with a patch with your suggested changes, and I'll add it to the next version.

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Re: a [message #154153] Thu, 12 May 2005 12:27 Go to previous messageGo to next message
vloktboky is currently offline  vloktboky
Messages: 290
Registered: February 2003
Location: Kentucky, USA
Karma: 0
Recruit

Jae

Those were just off top of my head, the reason that would be helpful, is FDS logs Join's and Message's with a shitty output, And I like ssoaw's Syntax using "_<category>" Very useful.


I'm glad someone found them useful. Smile

I like how you are keeping this thing going mac, but some of those things you mentioned weren't bugs to begin with. Razz
SSAOW 1.3.4 released [message #154186] Thu, 12 May 2005 15:02 Go to previous messageGo to next message
jd422032101 is currently offline  jd422032101
Messages: 304
Registered: April 2004
Karma: 0
Recruit
good work
SSAOW 1.3.4 released [message #154427] Sat, 14 May 2005 11:24 Go to previous messageGo to next message
matty3k10 is currently offline  matty3k10
Messages: 96
Registered: January 2005
Location: Michigan
Karma: 0
Recruit
Um, I dont know if I am the only one having this problem but with this version the server2.ini text is all gammed togeather. Any way I can make it look "nice" again?
SSAOW 1.3.4 released [message #154450] Sat, 14 May 2005 13:30 Go to previous messageGo to next message
ghostSWT
Messages: 262
Registered: December 2003
Karma: 0
Recruit
use wordpad to open it, and everyone has that, not just you, i guess WinWord, MSWord or Wordperfect may work...
SSAOW 1.3.4 released [message #154456] Sat, 14 May 2005 14:33 Go to previous messageGo to next message
matty3k10 is currently offline  matty3k10
Messages: 96
Registered: January 2005
Location: Michigan
Karma: 0
Recruit
Ah, thank you works now.
SSAOW 1.3.4 released [message #154549] Sat, 14 May 2005 20:40 Go to previous messageGo to next message
Sibercat is currently offline  Sibercat
Messages: 13
Registered: July 2004
Karma: 0
Recruit
:twisted:
SSAOW 1.3.4 released [message #154890] Tue, 17 May 2005 01:33 Go to previous messageGo to next message
andysh is currently offline  andysh
Messages: 45
Registered: August 2004
Location: Papamoa, New Zealand
Karma: 0
Recruit
Yea, i think if you add DDE or SendMessage() would even be better Razz Great work anyways guys Smile
SSAOW 1.3.4 released [message #154907] Tue, 17 May 2005 05:18 Go to previous messageGo to next message
dead6re is currently offline  dead6re
Messages: 602
Registered: September 2003
Karma: 0
Colonel
To include Messages that people send would be very difficult if not impossible unles you read the memory. And joins would be just as hard.
SSAOW 1.3.4 released [message #154919] Tue, 17 May 2005 07:37 Go to previous messageGo to next message
Cat998
Messages: 1081
Registered: January 2004
Location: Austria, Vienna
Karma: 0
General (1 Star)
Moderator/Captain

Please dont talk about things here, you do not unterstand Smile

thx


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
SSAOW 1.3.4 released [message #156518] Wed, 25 May 2005 19:49 Go to previous message
__PISTOL_ is currently offline  __PISTOL_
Messages: 26
Registered: August 2004
Karma: 0
Recruit
Is the objects.aow unedittable? Because I keep editting it closely and making sure presets are correct and when I try it the stuff I've changed and added doesn't show up but everything that has to do with the map other then presets works:\
Previous Topic: Bind Renguard_SSC to a specific IP
Next Topic: Question on ssaow
Goto Forum:
  


Current Time: Fri Nov 22 01:26:25 MST 2024

Total time taken to generate the page: 0.00920 seconds