Home » Renegade Discussions » Mod Forum » boats
boats [message #15163] |
Thu, 17 April 2003 13:25 |
bloodlust
Messages: 6 Registered: April 2003
Karma: 0
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is there any way to get them into the game and actully use them and a 10's
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yes [message #15193] |
Thu, 17 April 2003 14:33 |
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ohmybad
Messages: 506 Registered: March 2003 Location: Fort Myers Florida
Karma: 0
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Colonel |
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Yes you can use a-10s and gunboats you have to attach them together(they are flying) useing this script:
-1 Create_Object, 1, "V_NOD_cargop_sm"
-1 Play_Animation, 1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1 Play_Audio, "C130_IDLE_02", 1, "Cargo"
-360 Destroy_Object, 1
-300 Create_Real_Object, 4, "CnC_Nod_Apache"
-300 Attach_Script, 4, "M00_Disable_Physical_Collision_JDG", ""
-331 Create_Real_Object, 5, "M01_GDI_Gunboat"
-331 attach_to_bone, 5, 4, "wheelp01
sorry but i cant find or remember what you use for the a-10
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boats [message #15197] |
Thu, 17 April 2003 14:42 |
bloodlust
Messages: 6 Registered: April 2003
Karma: 0
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thanks is there any thing else i should know bout scripting
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boats [message #15369] |
Fri, 18 April 2003 10:35 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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Quote: | no. give up now and do not come back.
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What's up your ass?
Visit www.mwbhd.com
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boats [message #15422] |
Fri, 18 April 2003 14:24 |
flashcar1
Messages: 37 Registered: March 2003 Location: in a house
Karma: 0
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dont u have to put it into a notepad file and give it a special name? if you do what is it? so i can use it...
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|e-mail : alexroberts_12@hotmail.com
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new one [message #15523] |
Sat, 19 April 2003 07:34 |
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ohmybad
Messages: 506 Registered: March 2003 Location: Fort Myers Florida
Karma: 0
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Colonel |
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Try this one also works best in CnC_Islands makes bots
-1 Create_Object, 1, "V_NOD_cargop_sm"
-1 Play_Animation, 1, "V_NOD_cargop_sm.M_cargo-drop_sm", 0
-1 Play_Audio, "C130_IDLE_02", 1, "Cargo"
-360 Destroy_Object, 1
-1 Attach_To_Bone, 3, 1, "Cargo"
-180 Attach_To_Bone, 3, -1, "Cargo"
-900 Attach_Script, 3, "M02_PLAYER_VEHICLE", ""
-1 Create_Object, 24, "X3_a10_strk1", 0, 0, 0, 0
-1 Play_Animation, 24, "X3_a10_strk1.X3_a10_strk1", 1
-1000 Destroy_Object, 24
-1 Create_Object, 25, "v_nod_cplane"
-1 Attach_To_Bone, 25, 24, "BN_a-10_000"
-600 Destroy_Object, 25
-163 Create_Real_Object, 26, "SignalFlare_Gold_Phys3", 25, "Prop04"
-1000 Destroy_Object, 26
-268 Create_Real_Object, 12, "Mutant_3boss_petrova", 25, "Prop04"
-268 Attach_Script, 12, "M05_Park_Unit", 25, "Prop04"
-268 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
-278 Create_Real_Object, 12, "Mutant_3boss_petrova", 25,"Prop04"
-278 Attach_Script, 12, "M05_Park_Unit", 25, "Prop04"
-278 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
-272 Create_Real_Object, 12, "Mutant_3boss_petrova", 25, "Prop04"
-272 Attach_Script, 12, "M05_Park_Unit", 25, "Prop04"
-272 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
-288 Create_Real_Object, 12, "Mutant_3boss_petrova", 25, "Prop04"
-288 Attach_Script, 12, "M05_Park_Unit", 25, "Prop04"
-288 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
-282 Create_Real_Object, 12, "Mutant_3boss_petrova", 25, "Prop04"
-282 Attach_Script, 12, "M05_Park_Unit""25", 25, "Prop04"
-282 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
-262 Create_Real_Object, 12, "Mutant_3boss_petrova", 25, "Prop04"
-262 Attach_Script, 12, "M05_Park_Unit", 25, "Prop04"
-262 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
-264 Create_Real_Object, 12, "Mutant_3boss_petrova", 25, "Prop04"
-264 Attach_Script, 12, "M05_Park_Unit", 25, "Prop04"
-264 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
-260 Create_Real_Object, 12, "Mutant_3boss_petrova", 25, "Prop04"
-260 Attach_Script, 12, "M05_Park_Unit", 25, "Prop04"
-260 Attach_Script, 12, "M00_No_Falling_Damage_DME", 25, "Prop04"
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