Suggestion for CP2,to make Renegade..nice. :P [message #151612] |
Tue, 26 April 2005 16:22 |
EatMyCar
Messages: 90 Registered: January 2005
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Anyway,i was thinking,why not make some of the buildings a little more visually pleasant. i recall Commando/SeaMan replaced the MP in-game obelisk with the far nicer,Single Player game model. why not the same thing for the rest of them? i just mean the outside aggregates,not the insides. it would look very nice to see better,more eye appeasing models ingame,instead of those craptastic models we already have.
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Suggestion for CP2,to make Renegade..nice. :P [message #151976] |
Thu, 28 April 2005 08:42 |
Arsen
Messages: 10 Registered: April 2005 Location: essex,england,uk,europe.
Karma: 0
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Yeah I agree, oh yer and a lift to the top of the guard tower would be quite cool it would then it would'nt only have a rocket launcher and a mini gun but also people with a rocket launcher or rail gun to make it just a bit more trickier.
i aint done nutin but sumin.
[Updated on: Mon, 09 May 2005 09:05] Report message to a moderator
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Suggestion for CP2,to make Renegade..nice. :P [message #151989] |
Thu, 28 April 2005 11:51 |
Spoony_old
Messages: 1105 Registered: December 2004
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General (1 Star) |
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Arsen | Yeah i agree, oh yer and a lift to the top of the guard tower would be quite cool it would then it would'nt only have a rocket launcher and a mini gun but also people with sniper rifles to make just a bit more trickier.
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What use would a sniper rifle be? I don't know if you've played Renegade lately, but the Advanced Guard Tower's machine guns MASSACRE infantry.
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Suggestion for CP2,to make Renegade..nice. :P [message #151995] |
Thu, 28 April 2005 12:46 |
flyingfox
Messages: 1612 Registered: February 2003 Location: scotland, uk
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General (1 Star) |
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Building top lifts are a fantastic idea, but they would present a problem of cloaked soldiers using them for beacon placement.
Why not add a few rocket launcher spawn weapons on top of them, when the barr has been destroyed? They could be respawned every 2 minutes or something.
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Suggestion for CP2,to make Renegade..nice. :P [message #152051] |
Thu, 28 April 2005 21:02 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
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Commander |
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My Obelisk is glowing like in SP mode. This can be achieved by a DDS and W3D file that I have.
The Hand from the SP mode would be great and placing the ped into the lake down there makes it harder to sneak in.
I am waiting of a Fanmap which has the big Airstrip from M10/M11. Double it´s size and write some scripts. Then 2 C130 Cargos can drop tanks at the same time!
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Suggestion for CP2,to make Renegade..nice. :P [message #152067] |
Thu, 28 April 2005 23:34 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
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Colonel |
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Keep in mind that huge structures really only have a place in huge (32+ players) games. If you place a nuke in the furthest corner in the lowest room in the hand, the enemy may never even have a chance to find it, let alone disarm it... Now while that may be enticing to some players, let's at least try to be fair here, don't you think?
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Suggestion for CP2,to make Renegade..nice. :P [message #152121] |
Fri, 29 April 2005 12:51 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
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Colonel |
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Won't work out too good.
Example.
Let's say if a CP2 user has different models somewhere, a non CP2 user wouldn't see it. So if the CP2 user hides behind the new object the non CP2 users could still shoot/see him.
Or it would just create a version mismatch...
Also, SP buildings are a lot bigger then MP buildings. So even if it would work many things won't fit.
Changing just the texture/aggregates(do you spell it like that?) would work.
Beter known as "raapnaap".
www.apathbeyond.com
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Suggestion for CP2,to make Renegade..nice. :P [message #152179] |
Fri, 29 April 2005 22:51 |
trunkskgb
Messages: 214 Registered: September 2003
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Aircraftkiller |
trunkskgb | Specially the Hand of NOD, that building just looks crazy.
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Remember, it's Nod, not NOD.
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I care because?
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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Suggestion for CP2,to make Renegade..nice. :P [message #152207] |
Sat, 30 April 2005 07:01 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
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Colonel |
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RTsa | Naamloos, no one's even suggesting to change the models...:rolleyes:
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Quote: | why not make some of the buildings a little more visually pleasant
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Saying that can mean a lot of things. And since some people were talking about replacing MP buildings with SP ones i posted in my reply that that is impossable to do.
So go away.
Beter known as "raapnaap".
www.apathbeyond.com
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Suggestion for CP2,to make Renegade..nice. :P [message #152347] |
Sun, 01 May 2005 16:08 |
-MP-recon
Messages: 11 Registered: May 2005 Location: Holland-Zeeland-Vlissinge...
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elevators are bugegd things on multiplayer and they also lagg like shit.
the maps should have be rebuild and that means u have to download these.
and i prefer that Renguard most Fix the problem with people who dont download cp
they cant join Cp supported servers.
MP clan owns and im a member of it LOL ^^
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Suggestion for CP2,to make Renegade..nice. :P [message #152713] |
Tue, 03 May 2005 15:30 |
trunkskgb
Messages: 214 Registered: September 2003
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-MP-recon |
and i prefer that Renguard most Fix the problem with people who dont download cp
they cant join Cp supported servers.
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I agree 100%. I was playing on the MP server the other day and I got a Stealth Crate for my Deadeye. Well, apparently, someone on nod who DID NOT have CP1 could see me and would shoot me revealing me to the others. 1st I thought he HAD to be cheating... I then got angry and questioned it when a moderator informed me...he must not have CP1 and therefore, the Stealth Crate does'nt mean poo.
It happened again to my GodCrate and Hummvee and when I was trying to sneak in the noD base....Nope, he saw me and I had to retreat.
Bottom line....
I think if you don't have CP1, you should get Version Mis-match or some kind of compatability issue and you can't join that server.
Those people get such a crappy advantage....
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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Suggestion for CP2,to make Renegade..nice. :P [message #152718] |
Tue, 03 May 2005 15:47 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
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Colonel |
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While I agree that they do get an advantage, I do think that it would be unfair for some people to be forced to download it (especially if they truly have problems with it). I think the version mismatch should be a server-side option, and should be enabled by default.
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Suggestion for CP2,to make Renegade..nice. :P [message #153103] |
Thu, 05 May 2005 18:12 |
trunkskgb
Messages: 214 Registered: September 2003
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EatMyCar | I really didnt install CP1(i dont cheat..its just a big file,and 56K is...bleah..),but i was luck 'nuff to get a stealth crate and make a team mate's flamer stealth. :twisted:
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Ok, so its COOL that "these people" (Yes, I classify them as a group) don't download CP1 and when someone get's the Stealth Crate with there Infintry, or Vehicle you believe it's fair that you can see them as if there not even Stealth?
Don't even say I'm wrong...
You mine as well just go ahead and start cheating because that's basically what you and everyone else without CP1 is doing.
My Renegade Maps
C&C Backstab || Rigdeline_b8 || C&C Halloween 2014 || Iron City (LE design) || Christmas Map (drafting)
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Suggestion for CP2,to make Renegade..nice. :P [message #153373] |
Sat, 07 May 2005 17:32 |
fl00d3d
Messages: 1107 Registered: August 2003 Location: Iowa, USA
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General (1 Star) Viva la Resistance! |
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The ONLY thing I would REALLY like to see fixed (if possible) are the existing bugs -- and some of the lag resulting from the new enhancements of CP1.
Maybe the development of CP2 should focus on making the game more playable rather than developing new maps, new features, new graphics, etc --- which in turn lag the servers more.
The more add-ons we see, the laggier the servers get. And lets face it, nowadays admins tend to run larger servers (ie. 32+) than they used to. Combine that with a high demand for cpu cycles and RAM and you've got yourself a 2002 game with world class lag.
The community is dying slowly - so I'd like to see these fixes made which could help keep some players around.
--Sean
aka 'fl00d3d'
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