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Objects not appearing, GMAX [message #14840] |
Wed, 16 April 2003 14:09 |
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NeoSaber
Messages: 336 Registered: February 2003
Karma: 0
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Do several objects in the map have long/similar names? Names are limited to 15 characters maximum I think. If you have two objects, each with 15+ character names and the only differences in the names come after the 15 limit, you'll end up with two objects with the same name, and only one will properly appear.
Example:
GroundObjectExterrior01
GroundObjectExterrior02
Both of these would export as something like GroundObjectExt, giving you two objects with the same name. That causes problems like an object not appearing.
NeoSaber
Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
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GMAX [message #14955] |
Wed, 16 April 2003 17:47 |
Garth8422
Messages: 18 Registered: February 2003 Location: Earth
Karma: 0
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In GMAX open your map file, then hit H key, that should list all the meshes on a Menu. now look for any names that are too long or duplicated. fix those. also You can highlight one and click on the select button, now close the H window and check the W3dtools tab and make sure all the settings are correct. I always uncheck EXPORTGEOMETRY(bone) box unless Im making Bones. then make sure the NORMAL dot is ticked (unless you are doing a Worldbox or something) and then double check your Collision options.
If it still dosnt work, the file may have gotten corrupted. Always save GMAX files with different names at each save. like CNCMAP01.gmax, CNCMAP02.gmax and so on.
and oh yeah, KANE LIVES!
and oh yeah, KANE LIVES!
AIM:Garth8422
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Objects not appearing, GMAX [message #15102] |
Thu, 17 April 2003 07:19 |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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"Enable Multi-Texture Transparency", usually means you have multiple textures on one object or you have a transparent or translucent texture. In most cases, you would want to click yes.
Make sure your map is centered in gmax, because when you open commando, you spawn at 0,0, (whatever height). If you are more than 200m away from an object, you will not be able to see it.
Visit www.mwbhd.com
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Objects not appearing, GMAX [message #15214] |
Thu, 17 April 2003 16:19 |
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NeoSaber
Messages: 336 Registered: February 2003
Karma: 0
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Sanada78 | I noticed that when I export my map it says "Enable Multi-Texture Transparency", would this have anything to do with it not appearing?
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I think that happens when a texture's Pass 1 is set to have alpha blending of some kind. I don't know if it causes problems, but if it were me I'd get rid of the extra alpha blending to see if that fixes your problem.
NeoSaber
Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
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