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GMAX! [message #14744] |
Wed, 16 April 2003 05:48   |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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I'll test for you. But I don't get what you're trying to do. Be careful if you're gonna mess with WW stuff, you may get caught up in some copyright trouble.
Visit www.mwbhd.com
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GMAX! [message #14753] |
Wed, 16 April 2003 05:59   |
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maytridy
Messages: 1371 Registered: February 2003 Location: New York, USA
Karma: 0
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General (1 Star) |
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Actually, you can easily use the XCC Mixer to extract them to w3d format. I then use the w3d>Renx importer. So, got all the mp\sp maps in Gmax\Renx format.
Visit www.mwbhd.com
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