Reguard plugin [message #144909] |
Mon, 21 March 2005 11:53 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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As some of you may know i want to make a plugin for renguard. The plugin will allow you to automatically tranfer maps to you HD if you dont have it.
So if i could talk to someone who has the source, or is willing to let me mess with it, that would be great.
Just add me to Yahoo, or MSN.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Reguard plugin [message #144913] |
Mon, 21 March 2005 12:02 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Yeah i know i wouldnt, but if i can work with someone who has it, then we can knock it out.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Reguard plugin [message #145395] |
Thu, 24 March 2005 00:22 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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Not going to happen, RenGuard's source is classified, and it's nowhere ready to accept plugins..
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Reguard plugin [message #145401] |
Thu, 24 March 2005 02:56 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Well you saw my layout of what i would do, why dont you guys implement it?
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Reguard plugin [message #145402] |
Thu, 24 March 2005 03:44 |
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mac
Messages: 1018 Registered: February 2003
Karma: 0
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General (1 Star) Administrator/General |
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Because its a little more complex than you think. RenGuard is decentral network, and the client application is nowhere ready to get an addition like that. most of the netcode needs to be rewritten, and it's not exactly thread safe.
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danpaul88: buggy bugs brenbot because buggy befriends brainlessness
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Reguard plugin [message #145404] |
Thu, 24 March 2005 04:26 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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Well you can always just say "yeah just put it in there." but from what he said i understand the situation.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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Reguard plugin [message #145424] |
Thu, 24 March 2005 07:54 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma: 0
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Recruit |
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Oblivion165 | Well you can always just say "yeah just put it in there." but from what he said i understand the situation.
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Just curious thru, but how did you think this would even work then?
I am sure you wrote your "program" in VB. And RenGuard is pure C, so no not even C++. And i can assure you, plugins will never be supported by RenGuard, because of security reasons.
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
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