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My First Weapon Model [message #144038] Wed, 16 March 2005 21:24 Go to next message
icedog90 is currently offline  icedog90
Messages: 3483
Registered: April 2003
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General (3 Stars)
Yes, this is the first weapon model I’ve ever finished so far…

This is the Ingram MAC10. It still needs a few adjustments, most of which are noticeable. One of the most noticeable things that’s wrong with this model is the strap in the front… the hook doesn’t close in enough and looks like the whole strap can easily fall off. I actually already fixed that, but I rendered these before I did. Another thing is the bolt on the thing that holds the stock, it should be there but it isn’t due to the poly count. I plan to reduce the poly count so I can add that detail later.

Polygons (without the silencer): 3610

This model is Half-Life 2 quality, this is not for Renegade. I still think the poly count is too high; I plan to lower it by at least 500.

Here are the renders:

http://www.n00bstories.com/image.fetch.php?id=1060238191

http://www.n00bstories.com/image.fetch.php?id=1189817394

http://www.n00bstories.com/image.fetch.php?id=1077050854
My First Weapon Model [message #144039] Wed, 16 March 2005 21:32 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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Registered: June 2003
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General (3 Stars)
I like it but that silencer....??? Im sure its accurate but it looks weird.

WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
My First Weapon Model [message #144040] Wed, 16 March 2005 21:35 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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Registered: April 2003
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General (3 Stars)
Yes, the silencer is accurate, trust me.
My First Weapon Model [message #144043] Wed, 16 March 2005 21:56 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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Colonel
http://hometown.aol.com/ipspics3/mac10.jpg

Obnoxious. I like the model, you should post your reference
My First Weapon Model [message #144047] Wed, 16 March 2005 22:02 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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http://www.classicairsoft.net/images/Mac10/mac10-4.jpg

http://www.olegvolk.net/olegv/newsite/gungames/mac10girl.jpg <---- Too big to show in the thread.

http://www.modelguns.co.uk/m11_mgc1.htm

http://www.n00bstories.com/image.fetch.php?id=1255599696

Please note that this above picture is not an editable mesh (which is why you don't see tons of lines everywhere) but when I checked the poly count I did convert it to an editable mesh.
My First Weapon Model [message #144052] Wed, 16 March 2005 22:41 Go to previous messageGo to next message
Havoc 89 is currently offline  Havoc 89
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Registered: February 2003
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Colonel
Very nice for a first weapon model. Good job.

http://img362.imageshack.us/img362/7112/renxbannercopywm9.jpg
My First Weapon Model [message #144054] Wed, 16 March 2005 22:46 Go to previous messageGo to next message
icedog90 is currently offline  icedog90
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General (3 Stars)
Thanks. Very Happy

And for those of you who think the silencer is weird:

It's not really meant to go with the model, I just threw it in to make it interesting.
My First Weapon Model [message #144056] Wed, 16 March 2005 22:59 Go to previous messageGo to next message
IRON FART
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Registered: September 2003
Location: LOS ANGELES
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General (1 Star)
Thats really really good.

http://www.baclan.org/albums/album05/dasmodell.jpg
Quote:


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<[Digital]> ah fuck wrong window

My First Weapon Model [message #144094] Thu, 17 March 2005 07:24 Go to previous messageGo to next message
Sir Phoenixx is currently offline  Sir Phoenixx
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General (2 Stars)

Looks pretty good. You just need to move the trigger guard back a little because it's supposed to be connected to the grip.

Make sure you delete all of the polygons that are inside of another object, and if you can replace a part with a lower polygon part with little to no visual change (with smoothing groups applied), then do it. The polygon count needs to be as low as possible while still retaining the visual details. If you can replace a 12 sided cylinder with an 8 sided cylinder and not notice a difference (when you look at it from the same distance it would be in first person view) , then you should.


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My First Weapon Model [message #144113] Thu, 17 March 2005 09:24 Go to previous messageGo to next message
SuperMidget is currently offline  SuperMidget
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Commander
Wow I really like it.

Your FIRST weapon model?? Nice. Very nice.


http://img222.imageshack.us/img222/3971/knockknockboo4iy.gif
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Bring it on...
My First Weapon Model [message #144130] Thu, 17 March 2005 12:31 Go to previous messageGo to next message
Sn1per XL is currently offline  Sn1per XL
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Registered: May 2003
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Recruit
Looks very good and accurate. Now unwrap it, so I can texture it. Very Happy

Ingame names: Sn1perXL, xhav0c
My First Weapon Model [message #144132] Thu, 17 March 2005 12:39 Go to previous message
icedog90 is currently offline  icedog90
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Registered: April 2003
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General (3 Stars)
Sir Phoenixx

Looks pretty good. You just need to move the trigger guard back a little because it's supposed to be connected to the grip.

Make sure you delete all of the polygons that are inside of another object, and if you can replace a part with a lower polygon part with little to no visual change (with smoothing groups applied), then do it. The polygon count needs to be as low as possible while still retaining the visual details. If you can replace a 12 sided cylinder with an 8 sided cylinder and not notice a difference (when you look at it from the same distance it would be in first person view) , then you should.


Thanks for the advice. Most of the cylinders are 8 sides except for the bigger cylinders like the barrel and stock.
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