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Could a program be made... [message #142681] Tue, 08 March 2005 14:14 Go to next message
Spoony_old is currently offline  Spoony_old
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where you can set a value for number of players in the game, and gameplay does not start until that value is reached?

For example, you can set it to 8, and until there are eight players in the game, everyone will see "gameplay pending". Time doesn't tick away, players don't receive credits, and the harvesters are not produced.

I'm just asking if this is possible.


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Could a program be made... [message #142682] Tue, 08 March 2005 14:21 Go to previous messageGo to next message
Sir Kane
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Yes that's possible.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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Could a program be made... [message #142684] Tue, 08 March 2005 14:27 Go to previous messageGo to next message
Cat998
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Silent Kane

Yes that's possible.


Nothing is impossible Very Happy

I want to use this post to ask if it would be "possible" to report refill,
or just an option in the server.ini where u can disable it.
I tried to disable it via an objects.dbb file, but it didn't work, so maybe
some1 could include that in the next scripts.dll version.


When people ask me "Plz" just because it's shorter than "Please" I feel perfectly justified to answer "No" because it's shorter then "Yes"

Programming is like sex: one mistake and you have to support it for the rest of your life

Want the best answers? Ask the best questions!

"So long, and thanks for all the fish."
Could a program be made... [message #142689] Tue, 08 March 2005 14:54 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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Silent Kane

Yes that's possible.

then does anyone feel the inclination to do it? I would, except I don't know how.


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Could a program be made... [message #142716] Tue, 08 March 2005 17:37 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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in a few months I might be able to make a server-side mod for this (armed with enough visual basic knowledge) but I haven't yet learned how to make things that interact with games, notably renegade. maybe you guys (BHS) could release a quick tutorial on what you must do to make things for the game. there are too few of us here that know how...
Could a program be made... [message #142723] Tue, 08 March 2005 17:52 Go to previous messageGo to next message
ghostSWT
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Spoony

then does anyone feel the inclination to do it? I would, except I don't know how.
I think it would be in the server.dat, I just started trying to get rid of game play pending so 1 player can play on a large server by himself. I think it involves the same technique. If I find out how to get rid of it I'll see if i can make it for you so it waits there till you get 8 player.

PS. if you get your 8 player thing, could you let me know I'll see if i can make what i need out of it.
Could a program be made... [message #142757] Tue, 08 March 2005 20:57 Go to previous messageGo to next message
Chronojam is currently offline  Chronojam
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Colonel
You can also adjust your server to allow gameplay to begin with only 1 player in-game.
Could a program be made... [message #142809] Wed, 09 March 2005 09:22 Go to previous messageGo to next message
Nightma12 is currently offline  Nightma12
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flyingfox

in a few months I might be able to make a server-side mod for this (armed with enough visual basic knowledge) but I haven't yet learned how to make things that interact with games, notably renegade. maybe you guys (BHS) could release a quick tutorial on what you must do to make things for the game. there are too few of us here that know how...


scripts.dll is C++, not VB
Could a program be made... [message #142821] Wed, 09 March 2005 12:22 Go to previous messageGo to next message
flyingfox is currently offline  flyingfox
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I see, so to make a dll for a game you have to make it in the language the game's dlls (or dll) were written in?? (although i get how you call your dll scripts.dll because the game exe accesses it for the game)
Could a program be made... [message #145722] Fri, 25 March 2005 19:26 Go to previous messageGo to next message
Jzinsky is currently offline  Jzinsky
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Just as a thought, could you be bothered to sit about watching a "Gameplay pending" screen while more players join, or is the idea more for clan or other organised games, so there isn't an advantage in having a faster pc and connection?

No flashy signature..
Could a program be made... [message #145760] Sat, 26 March 2005 03:28 Go to previous messageGo to next message
Spoony_old is currently offline  Spoony_old
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Jzinsky

Just as a thought, could you be bothered to sit about watching a "Gameplay pending" screen while more players join, or is the idea more for clan or other organised games, so there isn't an advantage in having a faster pc and connection?

It's for clan games, normally you wait until everyone's in then everyone suicides so they all have 0 credits to make it fair, but the problem with that is if someone loads really slow then it fucks up the start of the game, with regards to harvesters and stuff.

For example if it's complex 3v3, if the clans are forced to wait about a minute before suiciding, GDI can get three humvees when the harv dumps, there is LITERALLY nothing nod can do.


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Could a program be made... [message #145887] Sat, 26 March 2005 18:02 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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It IS possible, I am sure v00d00 and myself could find a way (although we are currently both busy with other stuff)

I dont know about reporting refill.
It IS possible to disable refill but only in a mod or something where everyone playing has the same preset changes.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Could a program be made... [message #146141] Mon, 28 March 2005 01:53 Go to previous message
Sir Kane
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The refill stuff is quite easy as well. Might make a dll that does the refill stuff, the gameplay pending and additional adds client side chat log.

Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
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