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Another small renX question... [message #139487] Sun, 20 February 2005 08:43 Go to next message
Naamloos is currently offline  Naamloos
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I have 2 objects, but instead of the meshes to look good when attaching them, i wan't the 2 textures to look good.

http://www.n00bstories.com/image.view.php?id=1320315500

What do i do from there?

And for when my english isn't good enough to be readable... I wan't this with the textures:

http://www.n00bstories.com/image.fetch.php?id=1076041148
Another small renX question... [message #139490] Sun, 20 February 2005 09:38 Go to previous messageGo to next message
PsycoArmy is currently offline  PsycoArmy
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I cant tell what you want with that little picture, but it kinda looks like alpha blending to me, try looking on renhelp for alpha blending if thats it.

http://www.boomspeed.com/psycoarmy2/boxhead.gif
Another small renX question... [message #139491] Sun, 20 February 2005 09:44 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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Colonel
The only alpha blending tutorials there(on renhelp) go with vertex paint, but that's not what i wan't.

http://www.n00bstories.com/image.fetch.php?id=1231948421

I wan't the 2 textures to "merge" so that i still have 2 terrain types. Something vertex paint can't do.

I suck at texturing so... I need help... :oops:
Another small renX question... [message #139495] Sun, 20 February 2005 11:17 Go to previous messageGo to next message
CnCsoldier08 is currently offline  CnCsoldier08
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Select teh Tiberium, configure it to be Alpha Blend, with that sand texture being pass 1, and paint the edge vertices of the Tiberium mesh.

WOL:tweekbee
Another small renX question... [message #139507] Sun, 20 February 2005 11:53 Go to previous messageGo to next message
Naamloos is currently offline  Naamloos
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I already had the tib terrain attached to the sand terrain... Then after trying what you sead renX keeps crashing... I might have to start over since whenever i press M i get an error... And i forgot to make a backup...

Whee... Oh well, this time i'll do it good, i only did the layout so far anyway.
Another small renX question... [message #139855] Mon, 21 February 2005 20:13 Go to previous messageGo to next message
nastym4n is currently offline  nastym4n
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Naamloos

... And i forgot to make a backup...


save yourself a lot of pain down the road and start.

I normally save the map every 5 minutes but alternate between 2 filenames (Yourmap & Yourmap_bak). This means you never lose too much in one go.
I would say the same applies to both Gmax and LE.

Its also really worthwhile to make a project in LE called "testlevel",
and try out all your ideas on that instead of your actual map.

Smile


Another small renX question... [message #139925] Tue, 22 February 2005 03:48 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Naamloos

I already had the tib terrain attached to the sand terrain... Then after trying what you sead renX keeps crashing... I might have to start over since whenever i press M i get an error... And i forgot to make a backup...

Whee... Oh well, this time i'll do it good, i only did the layout so far anyway.


if you do texturing etc on a sunday renx crashes....its a sunday bug (read that somewhere, after having similar problems).


http://steamsignature.com/card/1/76561197975867233.png
Another small renX question... [message #139926] Tue, 22 February 2005 03:50 Go to previous messageGo to next message
rm5248 is currently offline  rm5248
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That just sounds stupid.

w00t?
Another small renX question... [message #139930] Tue, 22 February 2005 04:59 Go to previous message
jonwil is currently offline  jonwil
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The sunday bug is long gone in the most recent version of GMAX

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
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