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Export Problems [message #139032] Fri, 18 February 2005 05:06 Go to next message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
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General (5 Stars)
When I export models from RenX and open them in w3d viewer or level edit they suddenly have holes in them, polys that seem to have turned invisable. Why is this? Confused

I tried deleting the problem polys and re-making them but the same thing happened.


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Export Problems [message #139359] Sat, 19 February 2005 11:42 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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General (5 Stars)
any suggestions?

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Export Problems [message #139365] Sat, 19 February 2005 12:47 Go to previous messageGo to next message
Oblivion165 is currently offline  Oblivion165
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General (3 Stars)
easy to fix, simply select all your meshes then

Hammer Tab ~ w3d Tools ~ Assign node names

Set it to something short. The names cannot be longer than 15 characters.


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Export Problems [message #139457] Sun, 20 February 2005 01:35 Go to previous messageGo to next message
danpaul88 is currently offline  danpaul88
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Registered: June 2004
Location: England
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General (5 Stars)
its not whole meshes that are missing, just a few faces from them. See below...

in renx
http://www.members.lycos.co.uk/dp88/images/testimg0.jpg

in w3d viewer (same in leveledit and renegade). Notice the 'hole' in the mesh...
http://www.members.lycos.co.uk/dp88/images/testimg1.jpg


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Export Problems [message #139469] Sun, 20 February 2005 05:12 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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General (1 Star)
Detach the missing polys it and attach.
Export Problems [message #139726] Mon, 21 February 2005 12:34 Go to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
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General (5 Stars)
thanks, it worked Smile

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