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Need Unlock key [message #135018] |
Sat, 29 January 2005 20:33 |
ThePerson98
Messages: 1 Registered: January 2005
Karma: 0
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I cant find an unlock key, and I am not downloading those cruddy virus infected programs just to find out that it did nothing. So if someone could post up an unlock key for it here it would help a lot.
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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #171566 is a reply to message #115424] |
Thu, 15 September 2005 02:59 |
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Dreadlord
Messages: 55 Registered: September 2005 Location: Russia, Voskresensk
Karma: 0
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this solution doesn't work. this damned program is only "Buffer overload"
once i've loaded the RenGuard normally, but it lowered my FPS from 60 to 4-7 in MAIN GAME'S MENU (!!!)
then I've quitted the game and unchecked the option "Disable core patches" and i began to install the CP1. this thing suddenly crashed after beginning of the download...
Control the media, control the mind.(c)CABAL
Peace through power.
........_____
___ / **** \=======# --------> FOR THE BROTHERHOOD!!!
;|HH*T-95*HH:\
(@=@=@=@=@)
[Updated on: Thu, 15 September 2005 02:59] Report message to a moderator
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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #171584 is a reply to message #171566] |
Thu, 15 September 2005 11:59 |
Kanezor
Messages: 855 Registered: February 2005 Location: Sugar Land, TX, USA
Karma: 0
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Dreadlord wrote on Thu, 15 September 2005 05:59 | this solution doesn't work. this damned program is only "Buffer overload"
once i've loaded the RenGuard normally, but it lowered my FPS from 60 to 4-7 in MAIN GAME'S MENU (!!!)
then I've quitted the game and unchecked the option "Disable core patches" and i began to install the CP1. this thing suddenly crashed after beginning of the download...
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Don't blame RenGuard for your FPS drop.
You could try to manually download and install CorePatch 1. You can download it here:
http://download.blackhand-studios.org/standalone_cp1.zip
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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #172718 is a reply to message #115424] |
Sun, 25 September 2005 02:20 |
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Dreadlord
Messages: 55 Registered: September 2005 Location: Russia, Voskresensk
Karma: 0
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a strange but working salvation from Buffer Overrunning.
i've installed the game "Xenus: Boiling Point" and now RenGuard works fine without errors and fps dropping LOL
Control the media, control the mind.(c)CABAL
Peace through power.
........_____
___ / **** \=======# --------> FOR THE BROTHERHOOD!!!
;|HH*T-95*HH:\
(@=@=@=@=@)
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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #174788 is a reply to message #115424] |
Fri, 14 October 2005 19:06 |
EA-DamageEverything
Messages: 423 Registered: January 2005 Location: Germany
Karma: 0
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I experienced this error too a few minutes ago. My comp is running with Win2000 SP4 with all latest Updates from Mister Gates.
My funny thing is, this is the first time I experienced this on Win2000. Before 2000, I had WinXP SP2 and before this, I had 2000 without this Bug. I haven't changed any Hardware except OCed my CPU and even the Software ist still the same like on WInXP (such as Office, Norton utilities, Renegade, DivX etc...).
I tried with Norton WinDoctor which solves nearly 100% of all Registry probs, but it failed.
There is a Thread about this in a german Forum (www.cncforen.de)where MAC wrote, we should consider upgrading to WinXP because the problem is known only on Win2000. I downgraded yesterday and don't think about going back to WinXP for the next time.
I will delete the Nvidia Forceware 78.01 soon and install the good old 66.93 (with this driver I had no problems on Win2000 like I have written above). I hope this helps, I keep checking back here whether if it fails or not.
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Re: I've solved "Visual C++ Runtime - Buffer overrun" [message #174804 is a reply to message #115424] |
Sat, 15 October 2005 02:19 |
Scorpio9a
Messages: 60 Registered: March 2003 Location: The Netherlands
Karma: 0
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Hopefully its fixed in 1.04, sadly we don't have pc's with Windows 2000 ourselfs where we can test it on.
We fixed a few cases where buffer overrun could happen, but i doubt that the problem is caused by this.
-Scorpio9a
Nothing is impossible, somethings just requires alot of time.
"Impossible" things done so far together with SK:
RenRem Protocol - Custom Checksum/Encryption
HL2 FileSystem replacement
C&C95 Multiplayer under XP with up to 4 players
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