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Texture lighting effect? [message #134869] Fri, 28 January 2005 17:03 Go to next message
Spice
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Has anyone ever seen the lighting effects like on the bridges on metro or on Comm_Center_DM?

I really need just the matieral settings. It looks really good how it fades off into the plane.


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Texture lighting effect? [message #134870] Fri, 28 January 2005 17:16 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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Light in this picture , The light coming off of the light:
http://www.renmaps.com/index.php?action=file&id=21

The light in the left of this picture:
http://www.renmaps.com/index.php?action=file&id=34


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Texture lighting effect? [message #134876] Fri, 28 January 2005 17:39 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Find a dust texture. Make a cylinder that extends from the source of the light and have it expand as it extends further out. Give the material the additive shader, change the opacity to something like .50, and select the vertices at the end of the cylinder and turn their color to black.

Since additive takes a color and makes it brighter, black causes it to be transparent. Darker colors are more transparent, brighter colors cause more of a color dodge effect. Pure black is completely transparent, so the beam of light will look as if it was visible because of dust in the air.

Take the vertex material, change to Linear Offset, use VPerSec=0.09 and UPerSec=0.06 or something similar... This produces a slow moving effect for the dust, as if there is a slight wind in the air.
Texture lighting effect? [message #134939] Sat, 29 January 2005 02:28 Go to previous messageGo to next message
Spice
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Ahh thank you. It's working and looking wonderful. I've always loved this effect , Now I know how to do it. Smile

http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Texture lighting effect? [message #134941] Sat, 29 January 2005 03:39 Go to previous messageGo to next message
Aircraftkiller is currently offline  Aircraftkiller
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Be sure to sprinkle a bit of Reborn sucks dust on your work after you're done. It's guaranteed to do what you want no matter what happens afterward.
Texture lighting effect? [message #134944] Sat, 29 January 2005 04:51 Go to previous messageGo to next message
Spice
Messages: 1448
Registered: November 2003
Location: Ohio
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General (1 Star)
Aircraftkiller

Be sure to sprinkle a bit of Reborn sucks dust on your work after you're done. It's guaranteed to do what you want no matter what happens afterward.


hehe , I'll be sure to do that. Razz


http://img46.imageshack.us/img46/8027/userbar358428pu3.gif
Texture lighting effect? [message #134949] Sat, 29 January 2005 07:15 Go to previous message
Kalo
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Registered: November 2004
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Aircraftkiller

Be sure to sprinkle a bit of Reborn sucks dust on your work after you're done. It's guaranteed to do what you want no matter what happens afterward.


So that's what you did to all the maps you made for Renegade? Razz Good philosophy, i'll have to remember that. Very Happy
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