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Renegade Alert wins second place on moddb.com for... [message #132901] |
Tue, 18 January 2005 15:44 |
Naamloos
Messages: 771 Registered: April 2004 Location: The Netherlands
Karma: 0
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Colonel |
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That's not exactly true, they did a lot of stuff on the mod...
I like to see reborn, or any other mod being FINISHED for the W3D engine. And ofcourse not only finished, also playable and bug-free.
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Renegade Alert wins second place on moddb.com for... [message #132956] |
Tue, 18 January 2005 18:15 |
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smwScott
Messages: 225 Registered: February 2003
Karma: 0
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Recruit |
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I can see where there was plenty of room to make fun of Reborn when Ren Alert was going full steam ahead and releasing regular updates. But now they're both just two dead Renegade mods for a quickly dying game. I understand the Source version of Ren Alert is going strong still and that's good, but neither of these teams completed their original goal of getting a complete version of their mods out for the Renegade engine.
Ren Alert certainly got a lot farther along than Reborn and the last available version was certainly more playable, but it still had crippling bugs and never really attracted a significant portion of the Renegade player base.
I'm not saying anything against Ren Alert for switching engines, in my opinion it's just stupid to continue developing anything for W3D and their only mistake was not switching sooner, but it still doesn't leave much room to ridicule Reborn for not releasing a complete version.
-smwScott
47% of all statistics are made up on the spot.
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Renegade Alert wins second place on moddb.com for... [message #132979] |
Tue, 18 January 2005 19:30 |
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Renx
Messages: 2321 Registered: April 2003 Location: Canada
Karma: 0
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General (2 Stars) Category Moderator |
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WOL/Renegade never had the proper setup for mods to gain any real player base in the first place. The majority of people either didn't want to go out of their way to download it, or didn't know about it in the first place and were only interested in the actually game itself.
I'm pretty sure the way it works with Source is, you'll be able to browse and download mods through steam(how they'd be approved/uploaded I'm not quite sure). Then browse through server for that mod in the Steam server browser, just as you would with CS:S or HL2DM. I could be wrong, but that's how it appeared to me when I looked into a while ago. You can see much easier it would be for just the average gamer, without strong connections to the communities.
If anyone knows more about it please explain..
~Canucck
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