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Yep, SomeRhino's Tut Owns... [message #13021] |
Thu, 10 April 2003 03:29 |
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Halo38
Messages: 955 Registered: February 2003 Location: UK
Karma: 0
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Colonel |
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Yup tist true,
Colouring the vertices without using vertex paint produces a better effect with blending but how did get the 'Colour selector:vertex colour' box up???i've been looking for this for a while i'm sure it's soooo obvious!
Online Portfolio - www.chettle1.com
Renegade projects - Halo38's Den hosted by www.laeubi.de
Creator of : C&C_Arid, C&C_Ancients, C&C_Bio, C&C_Duel Arena
Mod Wars Veteran
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Yep, SomeRhino's Tut Owns... [message #13093] |
Thu, 10 April 2003 08:25 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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Halo38 | Yup tist true,
Colouring the vertices without using vertex paint produces a better effect with blending but how did get the 'Colour selector:vertex colour' box up???i've been looking for this for a while i'm sure it's soooo obvious!
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click on the white thing (the color white that is) next to where it says "color" and it will pop up the color selector
RenEvo
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Yep, SomeRhino's Tut Owns... [message #13317] |
Fri, 11 April 2003 07:52 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah it does contain very useful information. Only one thing that i didn't totaly understand was the extrusion bits. I managed to extrude it but it wouldn't let me drag up after clicking the extrude button. I had to drag it to the side then use the move too to move it up. I'm not sure if i was doing it correct. Anyway, Great job SomeRhino!
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Yep, SomeRhino's Tut Owns... [message #13318] |
Fri, 11 April 2003 08:04 |
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Dante
Messages: 1039 Registered: February 2003
Karma: 0
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General (1 Star) |
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a line that could be added to the tutorial for people who don't understand the extrude very well could be....
"after hitting the extrude button, select the resize tool, and select the Z and drag up to resize, then select the move cursor again selecting the Z to drag it up."
that should help with that, hitting the Extrude with the .000001 parameter just creates another edge right there, then you can resize, and move it as neccessary from there.
RenEvo
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Yep, SomeRhino's Tut Owns... [message #13511] |
Sat, 12 April 2003 06:05 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah I understand what you said but it seems to not want to create a copy of the edges when I click extrude with the 0.00001 value. If i change tools from the tool that comes up after hitting the extrude button then it will move the existing edges. If i use the tool that appears after clicking the extrude button it will not lew me drau upwars when i have restrict to Z axis on. It will let me drag across the Y axis. I could capture a videa using snagit if i had somewhere to upload to.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Yep, SomeRhino's Tut Owns... [message #13537] |
Sat, 12 April 2003 08:13 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Yeah i'm using the "select open edges" tool, which selects all of the edges. The video will clear it up but I need a place to upload it to.
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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Yep, SomeRhino's Tut Owns... [message #13549] |
Sat, 12 April 2003 09:06 |
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General Havoc
Messages: 1564 Registered: February 2003 Location: Birmingham, England, Unit...
Karma: 0
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General (1 Star) |
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Thanks, it was because soft selection was on, it was lifting all the terrain around it with it and I didn't know there was another edge under the one I was moving. It was just the tutorial didn't make that bit clear. Thanks for your help
_General Havoc
Visit my website at http://renhelp.laeubi-soft.de powered by laeubi.de
"SHUT UP AND MOD" - Dante
"ACK is the Simon Cowell of modding" - Ultron10
Scripts.dll Debugger, Map Scripter and Tutorial writer
Computer Science Bsc
Aston University in Birmingham, UK
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