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Should jonwil fix bugs? [message #132102] Fri, 14 January 2005 02:59 Go to next message
mac is currently offline  mac
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Should jonwil fix bugs?[ 53 votes ]
1. Yes, jonwil should fix bugs 42 / 79%
2. No, jonwil should not fix bugs and let users have the consequences 4 / 8%
3. Yes, jonwil should fix bugs but only if fixing them doesnt take away from developent of 2.1 7 / 13%

It has come to my attention, that the current release scripts.dll 2.0 is broken in some ways. Setting the mine limit for windows crashes the fds.

We are about to release a new SSCP1 version which included a scripts 2.0 based SSAOW version which also includes this mine limit setting feature. A new version of brenbot (1.41) makes use of this, and sets the minelimit automatically - obviously, on windows it crashes. works fine on linux.

This is rather annoying for windows server admins, because they cannot use a feature that was promised for scripts.dll 2.0 - instead, their server crashes each time they try it.

Confronting jonwil this this issue, he confirmed that it is actually not working. However, he says he wants to fix it for an upcoming scripts.dll 2.1, which is still far away. His reasons for delaying it that it "would probably take too much time". SSCP1 1.3 is coming out this weekend.

Crimson and me think that this is rather unsetteling. This feature has been promised and brenbot makes full use of it. Bugs, no matter where should be fixed.

Also, the ip address fix for Linux servers is broken in scripts.dll 2.0 - which makes 2 fixable bugs for a scripts.dll 2.0.1

Vote yes, if you think that jonwil should fix bugs, instead of ignoring them and let users suffer the consequences

Win32 Server Admins, post how you feel about that.
Should jonwil fix bugs? [message #132105] Fri, 14 January 2005 03:13 Go to previous messageGo to next message
Titan1x77 is currently offline  Titan1x77
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If he has the time to just fix those 2 things and make a scripts 2.01 then that would be fine....then continue on with scripts 2.1

But like he said "would probably take too much time"...so im not sure if it's feasible.


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

Should jonwil fix bugs? [message #132106] Fri, 14 January 2005 03:18 Go to previous messageGo to next message
mac is currently offline  mac
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From what I understand, it wouldn't take a day long effort. Just asking that everyone should get what they orginally were promised from scripts.dll 2.0.

Quote:


danpaul88: buggy bugs brenbot because buggy befriends brainlessness

Should jonwil fix bugs? [message #132107] Fri, 14 January 2005 03:20 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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a proper fix for the mine limit issue (that was gauranteed not to break anything else) would take a fair bit of time to code.

Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Should jonwil fix bugs? [message #132111] Fri, 14 January 2005 04:13 Go to previous messageGo to next message
jonwil is currently offline  jonwil
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oh and btw, dont think this means I am not going to fix it.
A fix is definatly planned for scripts.dll 2.1


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
Should jonwil fix bugs? [message #132123] Fri, 14 January 2005 07:53 Go to previous messageGo to next message
Deactivated is currently offline  Deactivated
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*uses bugspray on scripts.dll*
Should jonwil fix bugs? [message #132127] Fri, 14 January 2005 08:33 Go to previous messageGo to next message
zunnie is currently offline  zunnie
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It would be very cool if you can fix this soon, i have always
wanted to increase the minelimit from 30 to 35 for all maps.

It is more fair on the no-defense maps where Nod obviously has an
advantage with SBH + Spawned Remote C4 to take out structures
with 1 SBH.

In a way giving both teams 5 more mines will more balance the game
because you can mine the most important buildings properly.
On Walls/Fly for example you simply dont have enough mines for all the
buildings.

[zunnie]


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Should jonwil fix bugs? [message #132128] Fri, 14 January 2005 08:38 Go to previous messageGo to next message
Kalo
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Now we all see why some christmas presents aren't all they are cracked up to be.
Should jonwil fix bugs? [message #132129] Fri, 14 January 2005 08:38 Go to previous messageGo to next message
csskiller is currently offline  csskiller
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zunnie

It would be very cool if you can fix this soon, i have always
wanted to increase the minelimit from 30 to 35 for all maps.

It is more fair on the no-defense maps where Nod obviously has an
advantage with SBH + Spawned Remote C4 to take out structures
with 1 SBH.

In a way giving both teams 5 more mines will more balance the game
because you can mine the most important buildings properly.
On Walls/Fly for example you simply dont have enough mines for all the
buildings.

[zunnie]

Agreed Smile


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As a demon it uses its power to reign death upon the land;
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This time as a great hero...
Should jonwil fix bugs? [message #132133] Fri, 14 January 2005 11:49 Go to previous messageGo to next message
v00d00 is currently offline  v00d00
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I fixed the mine limit Razz Just have to wait for jonwil to incorporate the changes into a new copy
Should jonwil fix bugs? [message #135163] Sun, 30 January 2005 06:54 Go to previous messageGo to next message
ohnou812 is currently offline  ohnou812
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Thanks v00d00 I would rather have the current stuff with less bugs than to get new stuff with even more bugs. Thanks for the fix ! All you guys at BHS thanks for all the great updates as of late.

Founder of Ohnouserv AOW Renegade Server
US Navy Veteran
Should jonwil fix bugs? [message #135297] Sun, 30 January 2005 21:26 Go to previous messageGo to next message
Aaron is currently offline  Aaron
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hey ohn! its Aaronjp82 Very Happy You are right these guys at BHS are awesome!

http://www.ipbhelpers.com/graphics/Sigs/Admins/aaron.jpg
IPB Helpers - Free Invision Power Board Support, Free Invison Power Board Mods & Skins Support. Now offering free support for Invison Blog, Chat, File Manager, Gallery & Top Site List.
Should jonwil fix bugs? [message #135305] Sun, 30 January 2005 22:20 Go to previous messageGo to next message
Cat998
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Renegade rulez Very Happy

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Want the best answers? Ask the best questions!

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Should jonwil fix bugs? [message #141353] Tue, 01 March 2005 14:41 Go to previous messageGo to next message
Vitaminous is currently offline  Vitaminous
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That's wrong in so many ways.

I suck cock and love it... absolutely love it. And I just got banned for being too immature to be allowed to post here.
Should jonwil fix bugs? [message #141355] Tue, 01 March 2005 14:43 Go to previous messageGo to next message
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Aaron

hey ohn! its Aaronjp82 Very Happy You are right these guys at BHS are awesome!


The stupid Aaron from IPS? The same IPS that promised Invision Board would always be free?


cause = time
Should jonwil fix bugs? [message #141370] Tue, 01 March 2005 15:39 Go to previous messageGo to next message
Aaron is currently offline  Aaron
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xptek

Aaron

hey ohn! its Aaronjp82 Very Happy You are right these guys at BHS are awesome!


The stupid Aaron from IPS? The same IPS that promised Invision Board would always be free?


nope that is not me lol you mean AaronlIPS. I run IPB Helpers not IPS. And for the record they never said it would always be free. Laughing


http://www.ipbhelpers.com/graphics/Sigs/Admins/aaron.jpg
IPB Helpers - Free Invision Power Board Support, Free Invison Power Board Mods & Skins Support. Now offering free support for Invison Blog, Chat, File Manager, Gallery & Top Site List.
Should jonwil fix bugs? [message #141379] Tue, 01 March 2005 16:06 Go to previous messageGo to next message
xptek is currently offline  xptek
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Aaron

xptek

Aaron

hey ohn! its Aaronjp82 Very Happy You are right these guys at BHS are awesome!


The stupid Aaron from IPS? The same IPS that promised Invision Board would always be free?


nope that is not me lol you mean AaronlIPS. I run IPB Helpers not IPS. And for the record they never said it would always be free. Laughing


"Yes, we're pushing our paid services harder, but we're still offering a free product that is fully functional. This has always been our vision and it's not going to change. "They" said 1.1 wouldn't be free, it was. "They" said 1.2 wouldn't be free, it was. "They" said 1.3 wouldn't be free, it was. "They" say 2.0 won't be free - and it will be." -Matt Mecham


cause = time
Should jonwil fix bugs? [message #141380] Tue, 01 March 2005 16:12 Go to previous messageGo to next message
Aaron is currently offline  Aaron
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xptek

Aaron

xptek

Aaron

hey ohn! its Aaronjp82 Very Happy You are right these guys at BHS are awesome!


The stupid Aaron from IPS? The same IPS that promised Invision Board would always be free?


nope that is not me lol you mean AaronlIPS. I run IPB Helpers not IPS. And for the record they never said it would always be free. Laughing


"Yes, we're pushing our paid services harder, but we're still offering a free product that is fully functional. This has always been our vision and it's not going to change. "They" said 1.1 wouldn't be free, it was. "They" said 1.2 wouldn't be free, it was. "They" said 1.3 wouldn't be free, it was. "They" say 2.0 won't be free - and it will be." -Matt Mecham


Yes 2.0 was free then 2.0.1 and above went paid. I do not want to sit and debate about if IPB was going to be free or not. This is a Renegade forum Very Happy any updates on this stuff mac posted about?


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Should jonwil fix bugs? [message #141568] Wed, 02 March 2005 20:53 Go to previous message
IRON FART
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Theres no sense in countinuing with 2.1 if 2.0 has bugs. Better to have a solid foundation IMO...

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