Problems with CorePatch 1.2 on my server [message #131856] |
Wed, 12 January 2005 00:29   |
[lwd]WarZman
Messages: 24 Registered: January 2005
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yeah oke that's all fine but when I gona play in my server
the first map looks fine
but the second map he load you play 5 á 10 min and al players get kicked
(We got 1 map played and this is the second map on 6min of gametime)
1 [lwd]WarZman[nl]C-LD
2 [lwd]Mouseman[nl]
Total current bandwidth usage for players is 40 kilobits per second
Shutting down GameSpy Q&R
*** Auto starting game. Type 'quit' to abort ***
Initializing GameSpy Mode
Applying server settings
Channel created OK
and give this in REnlog
after the maps is full loaded you can join agian but again after a few min he kickes every one again
I got this only when I installed SSAOW + Brenbot Support
if I uncheck this in CP1 Setup the server works great
but I want to get GameLog ON so We can Use !donate and the other commands who Needed gamelog
whats the problem???
(BTW if i set enableweapondrop = 0 in server2.ini and restart hole shit he still drops weapons)
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