Early Grenadier Rush In Canyon [message #12414] |
Mon, 07 April 2003 16:13 |
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Gizbotvas
Messages: 172 Registered: February 2003 Location: Madison, WI
Karma: 0
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Nobody seems to want to do this but me. I grab a grenadier, run to the walkway by the Hand and empty my grenades. I get about 200 points unless I run in and c4 the mct for more.
I bet if I could get 3 or 4 players to come along, the Hand would go down quickly. It seems that everyone is running for the other team's refinery. I think even if GDI loses their Ref, they could beat Nod easily without the Hand.
"Everyone relax...Gizbotvas is here"
Pits moderator
n00bserver moderator
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Early Grenadier Rush In Canyon [message #13024] |
Thu, 10 April 2003 03:42 |
cheeta30
Messages: 52 Registered: March 2003 Location: Holland
Karma: 0
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i always do this in canyon.mix to but if i say: at least 2 players come with me they never do it, it's a good tactic to take out the airstrip and the Nod refinery.
(my real user name is cheeta31, on renegade internet)
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Early Grenadier Rush In Canyon [message #16523] |
Wed, 23 April 2003 00:47 |
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Deathgod
Messages: 504 Registered: February 2003 Location: The House of B
Karma: 0
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Colonel |
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omg how didd u kno!.? FU your snipes is bad you want i wrught this the snipes is bad
In all seriousness, grenadiers own buildings. Another good rush on Canyon with 3 people is to go for the strip. Exit the GDI base via the hole in the wall by the tiberium field, and walk to Nod's base. Go up the ramp near the harvester tunnel, jump on top of the harvy tunnel, duck, and aim for the airstrip road. It's tough to kill you when you're up there, and 3 grenadiers can drop a building in about 30 seconds or so. You can also hit the hand from this spot though not as effectively. Nothing beats hiding above the ref and bombing it, though.
WOL: priestofb
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