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Mine Matters [message #128514] Thu, 23 December 2004 01:53 Go to previous messageGo to previous message
newcmd001 is currently offline  newcmd001
Messages: 88
Registered: June 2003
Location: GDI Base of Operations, B...
Karma:
Recruit
Spoony


City Flying
GDI: both power doors, back of ref, back of WF, AGT
Nod: both power doors, back of ref, airstrip, Ob. Waste of time mining the Hand


I've seen people leaving Hand of Nod (HoN) unmined at the start of the game, and a humm-vee packed with a hotwire or two marched in and blew it up. (I've actually succeeded in killing an unmined HoN...) Many we should mine this instead of the strip? Because I hardly see APC coming to strip. Anyway, airstrip is relatively easier to defend in my experience... Comments?


Best regards,

<font color=#00FF00>[b]General Newcmd001[b]
GDI Thailand Supreme Commander</font>
Founder and leader of Th-W-H, GDI's primary taskforce in Thailand

http://www.n00bstories.com/stats/renegade_stats.php?player=newcmd001&team=gdi

<font color=lightgreen>Transmission ended</font>
 
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