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Question to Modders and To General Community... [message #12727] Tue, 08 April 2003 20:46 Go to next message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
Some of you know that i have started to upload my models to ModX, but i don't seem to be getting feedback.

Now im not sure if i carry on uploading the models if no-one use's them, and if you are using them how am i meant to know, i don't get any feedback saying your using them?

please vote in this poll http://modx.renevo.com/showthread.php?s=&threadid=198. The results of this poll will determine weather i will upload the other 26 models i have on my hard disk. These models are guns, buildings, vehicles and misc items.

Please vote Smile
Question to Modders and To General Community... [message #12737] Tue, 08 April 2003 21:38 Go to previous messageGo to next message
Dante
Messages: 1039
Registered: February 2003
Karma: 0
General (1 Star)
polys are too high, no textured versions displayed, and all are .max

people are lazy, don't have 3ds, and usually just look past untextured screenies...

nice work though, keep it up, they will get downloaded...

btw, try to keep replies in the forum you post the link to, not drag huge discussions into ModX, thanks Smile


Question to Modders and To General Community... [message #12896] Wed, 09 April 2003 16:21 Go to previous message
Madtone is currently offline  Madtone
Messages: 713
Registered: February 2003
Location: United Kingdom
Karma: 0
Colonel
umm, well i have only just recently started to make high polyonal models because i think Ren may be able to handle it.

they are .3ds not a .max, so that means you can import them into Gmax.

i guess i can make a skin for each one and then make it availabel to download and edit.

ummm i can't think of anymore, and sorry about bring it over to ModX.

Thanks Dante for the reply!


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