About telleporters [message #126922] |
Thu, 16 December 2004 17:17 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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I saw how to do them on renhelp and i tried them and they worked. I was just wondering if they caused much lag. I haven't tried it with anyone else so i was wondering that.
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About telleporters [message #126968] |
Thu, 16 December 2004 20:29 |
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Spice
Messages: 1448 Registered: November 2003 Location: Ohio
Karma: 0
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General (1 Star) |
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It causes little to no lag at all. The only problem with teleporters are if someone enters the teleporter right after someone. the world boxes are then merged and they cannot move until one of the players died.
This was a real problem in the map lightwave by titan1x77. I'm not sure if there is a way to set multiple spawn points comming out of a transporter.
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About telleporters [message #127020] |
Fri, 17 December 2004 07:01 |
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glyde51
Messages: 1827 Registered: August 2004 Location: Winnipeg
Karma: 0
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General (1 Star) |
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someone teleport me some cheese!
No. Seriously. No.
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About telleporters [message #127163] |
Fri, 17 December 2004 16:17 |
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rm5248
Messages: 1156 Registered: November 2003 Location: USA
Karma: 0
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General (1 Star) |
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_TFWxANDY_ | I "think" scientists have found a way to teleport fruit.
I'm sure I saw that on the news ages back...
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I don't think that they've gotten that far... I belive that all they've been able to do is to teleport some light.
w00t?
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About telleporters [message #127169] |
Fri, 17 December 2004 16:28 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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Cool. By the way. How do you make those script zone all boxes taller? I see how to move them up and down and how to make them wider but i dont see how to make them taller....
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About telleporters [message #128376] |
Wed, 22 December 2004 10:25 |
bisen11
Messages: 797 Registered: December 2004
Karma: 0
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Colonel |
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Hey i was just thinking, do other people have to have scripts2.whatever? Or is it fine as long as that stuff is in the map?
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About telleporters [message #128380] |
Wed, 22 December 2004 11:09 |
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Oblivion165
Messages: 3468 Registered: June 2003 Location: Hendersonville, North Car...
Karma: 0
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General (3 Stars) |
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dude#1 | Hey i was just thinking, do other people have to have scripts2.whatever? Or is it fine as long as that stuff is in the map?
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it wont export the scripts with the lv, so they will have to have it.
WOL: Ob165ion Skype: Oblivion165 Yahoo Instant Messenger: CaptainJohn165
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